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HH-53B Super Jolly Green Giant Helicopter
   
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Type: Blueprint
File Size
Posted
1.547 MB
18 Jul, 2017 @ 11:33pm
1 Change Note ( view )

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HH-53B Super Jolly Green Giant Helicopter

Description
An updated version of the HH-3E Jolly Green Giant, the HH-53B Super Jolly Green Giant or "Super Jolly" increased carrying capacity and strength. The HH-53B served as the base model for a highly mobile transport, though several other variants of the HH-53 were made. Variants include but are not limited to the Pave Low III and Pelican, (Blueprints of these two variants available from me).

In this build I tried to stick to the realism of the helicopter. This build features extending and retracting landing gear, rear gate, rear ramp, side door with winch (winch is purely decoration), and chaff flares.

All the mods are listed in the required add-ons off to the right side. The no camo and no armor edges mod is optional though I highly recommend it or something like it to be used. Also the radar mod is a component I personally really liked on the helicopter but if you (the user) would like to minimize the amount of mods; you can remove the radar mod if you choose and nothing other than the radar functionality will be impacted.


How to use:

Row 1:
Button 1: Toggle Propellers On/Off
Button 2: Trigger Program Startup (if not already running)

Button 4: Extend Landing Gear (only press once to operate, the timers are set precisely)
Button 5: Retract Landing Gear (only press once to operate, the timers are set precisely)

Button 7: Raise/Lower Rear Gate (only press once to operate, the timers are set precisely)
Button 8: Raise/Lower Rear Ramp (only press once to operate, the timers are set precisely)

Row 2:
Button 1: Update flight info (used if you change the data being read on the center panel)
Button 2: Toggle Rear Gun On/Off
Button 3: Raise/Lower Front Ramp
Button 4: Raise/Lower Winch Door
Button 5: Deploy Flares (works best and looks coolest if pressed in rapid succession)
Button 6: Toggle Cockpit Light On/Off
Button 7: Toggle Cabin Lights On/Off
Button 8: Toggle Strobe Lights On/Off
Button 9: Toggle Spotlight On/Off

Row 3:
Button 1: Toggle Radar On/Off
Button 2: Toggle Antenna On/Off
Button 3: Toggle Bottom Ejector On/Off
Button 4: Toggle Top Ejector On/Off
Button 5: Play Sound Block
Button 6: Stop Sound Block
Button 7: Control Rear Gun


Scripts Used:

Whip's Artificial Horizon
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=713653017&searchtext=horizon

Fancy Flight Info
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=907619446

Automatic LCDs
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=822950976
6 Comments
Airborne Elmo  [author] 24 Sep, 2017 @ 9:33pm 
@Ugin a buddy of mine named GusTar has already made the MI-24 but I will look into the MI-35. At the moment the aircraft I have in the works is a UH-60.
uginFიჯ 24 Sep, 2017 @ 7:33pm 
Create MI 35, or MI 24, but it will not work with the mod screw, it's too small.
Airborne Elmo  [author] 23 Sep, 2017 @ 10:40am 
@Pvt. Stirling, Thank you! Also I am currently working on a bunch of different military vehicles. I have posted currently in the steam workshop the MRAP/MPCV Buffalo (two variants), VMMD Husky (two vairants), and a variant of the BARV to which I named the AEV. Currently I am working on a bomb disposal robot and MMPV Panther to match. After that is done I will be building the MMPV Cougar Type I and Type II as well as a UH-60 Blackhawk.
Johnathan123YT 22 Sep, 2017 @ 10:31am 
Hey, Could you possibly do more of these military vehicles? Ground vehicles and that aswell? I had ideas for multiple advanced military vehicles but i cant seem to get a model for them,
Thanks, Also! This is amazing
Airborne Elmo  [author] 27 Jul, 2017 @ 8:01pm 
@Ugin, Thank you!
uginFიჯ 25 Jul, 2017 @ 1:38am 
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