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That trace looks like it might be coming from the "Eat. Drink. Sleep. Repeat!" mod. (DrinkWater is not part of vanilla)
It's always possible that there's a compatibility issue between the two mods, unfortunately I've really not had time to work on this mod in quite some time.
at DrinkWater.MyStatPlayerFood.Update()
at Sandbox.Game.GUI.MyHudStatManager.Update()
at Sandbox.Game.Gui.MyHud.UpdateBeforeSimulation()
at Sandbox.Game.World.MySession.UpdateComponents()
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.Main(String[] args)
at avaness.SpaceEngineersLauncher.Program.StartSpaceEngineers(String[] args)
at avaness.SpaceEngineersLauncher.Program.Main(String[] args)
I've not encountered any crashes though, at least in single-player.