Total War: ATTILA

Total War: ATTILA

159 ratings
RADIOUS comp. Aggressive AI - 2 years testing - FOR PROS ONLY
   
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Tags: mod, Campaign
File Size
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459.472 KB
25 Jul, 2017 @ 10:55pm
30 Sep, 2018 @ 7:43pm
21 Change Notes ( view )

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RADIOUS comp. Aggressive AI - 2 years testing - FOR PROS ONLY

In 1 collection by ☩ Armoured ☩
DinoMight's Attila mod collection
10 items
Description
2 years in testing!! +++ THIS MOD IS FOR PROS ONLY +++ RADIOUS COMPATABLE +++

*** PLEASE DON'T FORGET TO GIVE THUMBS UP IF YOU LIKE THIS MOD ***

Are you bored of lame AI that is easy to beat even on legendary difficulty? even with AI mods there is no real challenge?

What this mod does:

1- AI is much more aggressive and relentlessly attacks, no more AI that rarely attacks, no more AI that gets bored of attacking over time.

2- AI relentlessly defends, and i mean it REALLY defends now. Expansion will not be an easy steamroll across the map as before. Especially on higher difficulties.

3- AI will fight back to retake lost territories. And it will keep wearing you down.

4- AI coordinates its attacks very well, expect a gang bang.

5- Higher penalties for tresspassing, acts of tretchary, and breaking agreements.

6- AI will resettle burned lands right away. The AI is much more interested in building an empire now.

7- AI will attack sieged settelments within 1 - 3 turns. No more long waits for AI siege endlessly. You no longer have to sally out to fight the AI, the AI will attack you in your settelment.

What this means to you:

You WILL need to tread diplomacy carefully. Managing diplomacy is now much more emphasized and intricate as it is now much harder to survive on the campaign map.

Final word of advice, always scout ahead.

*** SAVE GAME COMPATABLE ***
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Credit to Minos for inspiring some ideas used for the creation of this mod, despite the fact that he's trying to steal this mod and claim my work as his own and got his buddies to negative rate this mod. Whatever.
Special thanks to team radious for creating the radious total war mod.

Thanks and Credit to Greg7 for ideas on making Rome more aggressive.
253 Comments
apostolis1982 9 Jan @ 5:22am 
top
Medium rare bear 9 Jun, 2024 @ 3:50pm 
diplomacy is broken with this mod, i had every non-barbarian faction be my puppet state.
qgmo2009 1 Jun, 2024 @ 2:36am 
is this suposed to break diplomacy? the ai does not accept ANY proposal, even if they love you ive had over 2000 positive relations with some factions, they dont want even a trade agreement
DR GOO 20 Oct, 2023 @ 6:46pm 
The real deal ;)
LOVE IN THE AIR 27 Apr, 2023 @ 8:08pm 
The only problem this mod has it is very easy take settlements Ai comes out by himself even when players have 3 elite armies waiting outside what makes taking cities very easy.
LOVE IN THE AIR 27 Apr, 2023 @ 8:06pm 
Mod is good very good only one negative thing about this mod which makes it very easy campaign when you take big city under sieged enemy has full one legion but I have 3-4 lets say he comes out of city what makes it easy to kill him but it would be better if AI will stay inside or at list don't come out if he see 3 armies and he doesn't have chance because it is much harder take city with walls and army in it then just destroying it with 3-4 armies especially when it is famous cities like Rome or Constantinople I also personally downloading mod like stronger walls and baricade and towers what makes it nightmare to take a city you may join this mods with this one if you want. But mod is very good! but taking cities from Ai is easy not difficult unfortunate
MASTOBATO 27 Jul, 2020 @ 7:39am 
can you please make a version of this mod that increases recruitment slots and removes upkeep so the ai has armies everywhere? this mods ai is still too easy using player cheats
Exorcist 13 Jun, 2019 @ 3:06am 
This mod does not work for me. AI offers puppet status to itself
Oleg 92 9 Jun, 2019 @ 4:01am 
Also in main campaign I saw CAI built armies like these but the diffference that in main campaign they built usually an army of spearmen.
Oleg 92 9 Jun, 2019 @ 3:58am 
Armoured,I saw one bug with AI recruitment in my Last Roman Campaign
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1765175465