Train Simulator Classic 2024

Train Simulator Classic 2024

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Soldiers Summit Series
   
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Description
Welcome to Utah! This series attempts to simulate a 2 day shift on the Soldier Summit. It will start in the Martin Yard early in the morning as you sort out loco's and some stock in and around the area. Next you'll operate a freight leaving Helper making a trip to Provo. Once you arrive you'll work the yard there and assemble a consist of coal bound for Castle Gate. After you arrive you'll unload the coal, take the main units to be serviced and prep them for a return trip back to Provo. While all this is happening you will be working certain spots along the route all the way to Salt Lake. It all begins in the southern part of the route. Subscribe now and come see what is in store for you.

DLC needed in some scenarios:
Salt Lake City Route Extension Add-On
D&RGW SD9 Loco Add-On
D&RGW SW1200 Loco Add-On

UP 5336 Westbound/Eastbound Scenario Block:
1) UP 5336 Westbound - Part 9
2) UP 5336 Westbound - Part 10
3) Yard Work: Prepping UP 5336 Westbound
4) UP 5336 Westbound - Part 11
- - - - - - - - - - - - - - - - - -
5) UP 5336 Eastbound - Part 7
The UP 5336 Series starts on the Granger Heartland Route

Main Series Scenario order:
1) Yard Work (Martin)
2) Yard Work (Martin - Castle Gate)
3) Leaving Helper - Part 1
4) Yard Work (Martin - Helper)
5) Leaving Helper - Part 2
6) Yard Work (Helper)
7) Leaving Helper - Part 3
8) Yard Work (Helper - Martin)
9) Leaving Helper - Part 4
10) Yard Work (Summit)
11) Leaving Helper - Part 5
12) Leaving Helper - Part 6
13) Yard Work (Martin - Helper) Part 2
14) Leaving Helper - Part 7
15) Yard Work (Helper - Castle Gate)
16) Yard Work (Provo)
17) Yard Work (Castle Gate - Helper)
18) Yard Work (Provo) Part 2
19) Yard Work (Provo) Part 3
20) Yard Work (Helper) Part 2
21) Yard Work (Provo) Part 4
22) Yard Work (Helper - Martin) Part 2
23) Yard Work (Provo) Part 5
24) Coal Run to Castle Gate - Part 1
25) Yard Work (Martin) Part 2
26) Yard Work (Provo) Part 6
27) Coal Run to Castle Gate - Part 2
28) Yard Work (Martin - Castle Gate) Part 2
29) Coal Run to Castle Gate - Part 3
30) Yard Work (Provo) Part 7
31) Yard Work (Castle Gate - Helper) Part 2
32) Coal Run to Castle Gate - Part 4
33) Yard Work (Colton - Summit)
34) Yard Work (Helper) Part 3
35) UP 3786 (Castle Gate - Martin)
36) D&RGW 5930 to Salt Lake - Part 1
37) Yard Work (Provo) Part 8
38) D&RGW 5930 to Salt Lake - Part 2
39) Yard Work (Helper - Martin) Part 3
40) D&RGW 5930 to Salt Lake - Part 3
41) Yard Work (Geneva Steel)
42) Yard Work (Provo) Part 9
43) Yard Work (Martin - Castle Gate) Part 3
44) D&RGW 5941 on Coal Duty
45) D&RGW 5930 to Salt Lake - Part 4
46) Yard Work (Midvale)
47) D&RGW 5930 to Salt Lake - Part 5
48) Yard Work (Castle Gate - Martin)
49) Yard Work (Provo) Part 10
50) Yard Work: Prepping the "Return Run from Castle Gate"
51) D&RGW 5941 on Coal Duty - Part 2
52) Yard Work: Prepping the "Return Run from Castle Gate" - Part 2
53) Return Run from Castle Gate - Part 1
54) Yard Work (Provo) Part 11
55) Return Run from Castle Gate - Part 2
56) Return Run from Castle Gate - Part 3
57) Yard Work (Salt Lake) Part 1
58) Yard Work (Salt Lake) Part 2
59) Yard Work (Provo) Part 12
60) Yard Work (Provo) Part 13
61) Yard Work (Provo - Geneva)
62) Yard Work (Provo - Geneva) Part 2
63) Yard Work (Geneva Steel) Part 2
64) Yard Work (Geneva Steel) Part 3
65) Yard Work (Geneva Steel - Lehi)
66) Yard Work (Midvale) Part 2
67) Yard Work (Midvale - Salt Lake) UP 3799
68) Yard Work (Midvale) Part 3
69) Yard Work (Midvale - Salt Lake) DRGW 5921
70) Yard Work (Roper)
71) Salt Lake Inspection Team
72) Yard Work (Salt Lake) Part 3
73) Yard Work (Roper) Part 2
74) Union Pacific 1471 to Geneva

Items (79)
Yard Work (Martin)
Created by RBJets
(Scenario #1 in series) Welcome to Utah. In this first scenario you are the first into the yard at Martin. The morning will be just prepping some of the loco's in and out of the Martin Locomotive Maintenance Shop for their daily duties. Loco: EMD GP9 D&RGW...
Yard Work (Martin - Castle Gate)
Created by RBJets
(Scenario #2 in series) In part 1 the first thing in the morning was to prep some of loco's in and out of the Maintenance Shop for their daily duties. Now you'll make a run up to the Castle Gate Power Plant sidings to drop some stock for a freight coming o...
Leaving Helper - Part 1
Created by RBJets
(Scenario #3 in series) The "Yard Work" crew got your SD40 prepped and you will make your way to the yard in Helper then form up your consist and head out for Provo. Loco: EMD SD40T-2 D&RGW - Difficulty: Med. - Length: 35 Mins Click on above "Soldier Summi...
Yard Work (Martin - Helper)
Created by RBJets
(Scenario #4 in series) Your busy morning continues with a drop of Gondola wagons down in the Helper Yard along with a few other tasks. Loco: EMD GP9 D&RGW - Difficulty: Med. - Length: 35 Mins Click on above "Soldier Summit Series" collection link for scen...
Leaving Helper - Part 2
Created by RBJets
(Scenario #5 in series) Wagon numbers have been double checked and you can now hook up to the cut of Boxcars in Castle Gate then head towards Provo. Loco: EMD SD40T-2 D&RGW - Difficulty: Med. - Length: 35 Mins Click on above "Soldier Summit Series" collect...
Yard Work (Helper)
Created by RBJets
(Scenario #6 in series) You've been asked to clear out some loaded Coal wagons and add them to an out going consist as your busy morning in Utah continues. Loco: EMD GP9 D&RGW - Difficulty: Med. - Length: 40 Mins Click on above "Soldier Summit Series" coll...
Leaving Helper - Part 3
Created by RBJets
(Scenario #7 in series) As soon as Amtrak 212 passes you can continue towards Provo. You will have a drop and pick-up in Colton before giving right of way to another west bound freight. Loco: EMD SD40T-2 D&RGW - Difficulty: Easy - Length: 30 Mins Click on ...
Yard Work (Helper - Martin)
Created by RBJets
(Scenario #8 in series) The crew in the Helper Yard has found a few wagons in need of service. You will need to sort them out then take them to the Maintenance Shop over in Martin. Loco: EMD GP9 D&RGW - Difficulty: Med. - Length: 45 Mins Click on above "So...
Leaving Helper - Part 4
Created by RBJets
(Scenario #9 in series) You are only a few minutes away from the yard in Summit where the "Yard Work (Summit)" crew will sort out some of the stock your hauling which is needed there and also for a freight that is already there waiting. Loco: EMD SD40T-2 D...
Yard Work (Summit)
Created by RBJets
(Scenario #10 in series) The "Leaving Helper" consist has just arrived with some stock to sort out for another freight and some empties needed in the Summit Yard. Loco: EMD GP9 D&RGW - Difficulty: Easy - Length: 30 Mins Click on above "Soldier Summit Serie...
Leaving Helper - Part 5
Created by RBJets
(Scenario #11 in series) The "Yard Work (Summit)" crew has gathered all the empty Pipe wagons they need and now you can exit the sidings in Summit. Loco: EMD SD40T-2 D&RGW - Difficulty: Med. - Length: 30 Mins Click on above "Soldier Summit Series" collecti...
Leaving Helper - Part 6
Created by RBJets
(Scenario #12 in series) The broken down GP9 has now passed and you will head down to Detour and drop off there before holding in RIo. Loco: EMD SD40T-2 D&RGW - Difficulty: Med. - Length: 40 Mins *NOTE*: Train will start moving at beginning of scenario due...
Yard Work (Martin - Helper) Part 2
Created by RBJets
(Scenario #13 in series) The wagons for service you brought over from the yard in Helper can now be put back into formation to their out going consists. Loco: EMD GP9 D&RGW - Difficulty: Med. - Length: 45 Mins Click on above "Soldier Summit Series" collect...
Leaving Helper - Part 7
Created by RBJets
(Scenario #14 in series) Your last task before pulling into Provo is a quick drop in Springville. Some stock you have is bound for Spanish Fork. Loco: EMD SD40T-2 D&RGW - Difficulty: Med. - Length: 60 Mins New DLC added for this and future scenarios in thi...
Yard Work (Helper - Castle Gate)
Created by RBJets
(Scenario #15 in series) While continuing your shift in the Helper Yard, dispatch receives a call that someone is needed over at the Castle Gate Power Plant. Since you took D&RGW 5933 over to Martin Maintenance in "Yard Work (Martin - Castle Gate)" they st...
Yard Work (Provo)
Created by RBJets
(Scenario #16 in series) The "Leaving Helper" freight has cleared and now you can start your shift in the Provo Yard. First on the list is unloading some Mill wagons at Ironton Pipeworks. Loco: EMD SD9 D&RGW - Difficulty: Easy - Length: 35 Mins Click on ab...
Yard Work (Castle Gate - Helper)
Created by RBJets
(Scenario #17 in series) With your fill in duty for D&RGW 5933 done you can continue with your days tasks. You'll have a pick up north of you that will need taken to the shop in Martin then you'll head back over to the yard in Helper with yard supplies and...
Yard Work (Provo) Part 2
Created by RBJets
(Scenario #18 in series) Part 2 you will first need to head up to the north area of the yard to drop some Mill wagons before heading down to the IPPX Facility. Loco: EMD SD9 D&RGW - Difficulty: Easy - Length: 65 Mins Click on above "Soldier Summit Series" ...
Yard Work (Provo) Part 3
Created by RBJets
(Scenario #19 in series) Your work order down at the IPPX Facility now finished you return back up at the main yard to prep the "Coal Run to Castle Gate" consist that will depart the following morning. Loco: EMD SD9 D&RGW - Difficulty: Easy - Length: 50 Mi...
Yard Work (Helper) Part 2
Created by RBJets
(Scenario #20 in series) Your long day is close to an end as you are back at the Helper Yard forming up a mixed consist bound for Denver. Loco: EMD GP9 D&RGW - Difficulty: Easy - Length: 40 Mins Click on above "Soldier Summit Series" collection link for sc...
Yard Work (Provo) Part 4
Created by RBJets
(Scenario #21 in series) Your prep of the "Coal Run to Castle Gate" consist now finished your day continues with the breaking up of the "Leaving Helper" consist and the sorting of some other misc. wagons. Loco: EMD SD9 D&RGW - Difficulty: Easy - Length: 60...
Yard Work (Helper - Martin) Part 2
Created by RBJets
(Scenario #22 in series) Your final work order for the day will have you heading back to the shop in Martin with a few locos in need of service. Loco: EMD GP9 D&RGW - Difficulty: Easy - Length: 35 Mins Click on above "Soldier Summit Series" collection link...
Yard Work (Provo) Part 5
Created by RBJets
(Scenario #23 in series) Your final work order for the day will have you filling empty stock requests for Springville Industrial and Springville Frozen Foods. They both need the empties in place for loading first thing in the morning. Loco: EMD SD9 D&RGW -...
Coal Run to Castle Gate - Part 1
Created by RBJets
(Scenario #24 in series) An early foggy morning in Provo and you are heading back towards Helper with a load of coal for the power plant at Castle Gate. Loco: EMD SD40T-2 D&RGW - Difficulty: Easy - Length: 40 Mins Click on above "Soldier Summit Series" col...
Yard Work (Martin) Part 2
Created by RBJets
(Scenario #25 in series) An early morning in Martin and day 2 begins with a drop just south of the yard along with other miscellaneous duties. Loco: EMD GP9 D&RGW - Difficulty: Easy - Length: 45 Mins Click on above "Soldier Summit Series" collection link f...
Yard Work (Provo) Part 6
Created by RBJets
(Scenario #26 in series) An foggy morning in Provo and day 2 begins with you sorting out the stock you gathered the day before along with the rest of the "Leaving Helper" freight. Loco: EMD SD9 D&RGW - Difficulty: Easy - Length: 60 Mins Click on above "Sol...
Coal Run to Castle Gate - Part 2
Created by RBJets
(Scenario #27 in series) The trip towards Castle Gate continues all the way to the loop in Gilluly where you will wait for a trailing Amtrak to pass you. Loco: EMD SD40T-2 D&RGW - Difficulty: Easy - Length: 40 Mins Click on above "Soldier Summit Series" co...
Yard Work (Martin - Castle Gate) Part 2
Created by RBJets
(Scenario #28 in series) Next on your list is to consolidate a cut of empty Coal Hoppers over at the Castle Gate Power Plant. The sidings need cleared for the "Coal Run to Castle Gate" consist arriving later in the day. Loco: EMD GP9 D&RGW - Difficulty: Ea...
Coal Run to Castle Gate - Part 3
Created by RBJets
(Scenario #29 in series) Holding at the Gilluly Loop where your waiting for Amtrak 201 to pass then when clear you can continue towards Castle Gate. Loco: EMD SD40T-2 D&RGW - Difficulty: Easy - Length: 30 Mins Click on above "Soldier Summit Series" collect...
Yard Work (Provo) Part 7
Created by RBJets
(Scenario #30 in series) Day 2 continues with a drop down at IPPX then you'll grab a cut of loaded Mill wagons out of the yard and head to Ironton Pipeworks and prep for unloading. Loco: EMD SD9 D&RGW - Difficulty: Easy - Length: 50 Mins Click on above "So...
Yard Work (Castle Gate - Helper) Part 2
Created by RBJets
(Scenario #31 in series) With Castle Gate ready to recieve the "Coal Run to Castle Gate" consist you'll drop the Hoppers over in the Martin shop along with a few Gondolas before heading over to Helper. Loco: EMD GP9 D&RGW - Difficulty: Easy - Length: 50 Mi...
Coal Run to Castle Gate - Part 4
Created by RBJets
(Scenario #32 in series) Castle Gate will be your next stop as your trip from Provo is now complete. After you pull onto the sidings near the plant you'll need to drop the back half of your consist then you'll be able to come to a stop just outside the pla...
Yard Work (Colton - Summit)
Created by RBJets
(Scenario #33 in series) You will start in Colton with a few loaded Gondola wagons that need taken to the yard up in Summit. Then you will form up a small consist of empties bound for Salt Lake. Loco: EMD GP9 D&RGW - Difficulty: Easy - Length: 35 Mins Clic...
Yard Work (Helper) Part 3
Created by RBJets
(Scenario #34 in series) Before you continue with your current work order you'll need to assist an Amtrak that needs a new second unit that pulled into the Helper Yard. Loco: EMD GP9 D&RGW - Difficulty: Easy - Length: 45 Mins Click on above "Soldier Summit...
UP 3786 (Castle Gate - Martin)
Created by RBJets
(Scenario #35 in series) You climb aboard the mid-helper of the "Coal Run to Castle Gate" consist to move the back half into place for unloading then you'll take the engine to the Martin Shop for fuel and a look over. Loco: EMD SD40-2 Weathered - Difficult...
D&RGW 5930 to Salt Lake - Part 1
Created by RBJets
(Scenario #36 in series) You have formed up the small consist of empties in "Yard Work (Colton - Summit)" and now ready to head towards Salt Lake City. Loco: EMD GP9 D&RGW - Difficulty: Med. - Length: 55 Mins Click on above "Soldier Summit Series" collecti...
Yard Work (Provo) Part 8
Created by RBJets
(Scenario #37 in series) Your now ready to unload some mill wagons at Ironton before dispatch interupts you with a quick task of clearing a siding before "D&RGW 5930 to Salt Lake" arrives. Loco: EMD SD9 D&RGW - Difficulty: Med. - Length: 60 Mins Click on a...
D&RGW 5930 to Salt Lake - Part 2
Created by RBJets
(Scenario #38 in series) This part of your trip to Salt Lake will have you picking up a cut of empties in Provo before you continue north. Loco: EMD GP9 D&RGW - Difficulty: Easy - Length: 50 Mins Click on above "Soldier Summit Series" collection link for s...
Yard Work (Helper - Martin) Part 3
Created by RBJets
(Scenario #39 in series) Now you will take Amtrak 224 over to the shop in Martin to be serviced and also prep for your next work order. Loco: EMD GP9 D&RGW - Difficulty: Easy - Length: 45 Mins Click on above "Soldier Summit Series" collection link for scen...
D&RGW 5930 to Salt Lake - Part 3
Created by RBJets
(Scenario #40 in series) Your trip to Salt Lake continues as you pull out of Provo and then a drop/pick up at Geneva Steel. Loco: EMD GP9 D&RGW - Difficulty: Easy - Length: 25 Mins Click on above "Soldier Summit Series" collection link for scenario list/or...
Yard Work (Geneva Steel)
Created by RBJets
(Scenario #41 in series) Your shift starts with a work order for the "D&RGW 5930 to Salt Lake" crew. They need you to gather up a small cut of Pipe wagons that are in need of service. Loco: EMD GP9 D&RGW - Difficulty: Easy - Length: 30 Mins Click on above ...
Yard Work (Provo) Part 9
Created by RBJets
(Scenario #42 in series) "D&RGW 5930 to Salt Lake" is now pulling out and dispatch needs you to run back down to Ironton and finish up the unloading of the Mill cars and then collect some Pipe stock for a northbound freight. Loco: EMD SD9 D&RGW - Difficult...
Yard Work (Martin - Castle Gate) Part 3
Created by RBJets
(Scenario #43 in series) Your next work order is to take a few SD40's over to Helper and hook them to a manifest bound to Provo. Next you'll need to drop 5941 over at the Castle Gate Power Plant before collecting all the "Coal Run to Castle Gate" locos. Th...
D&RGW 5941 on Coal Duty
Created by RBJets
(Scenario #44 in series) The "Yard Work (Martin - Castle Gate) Part 3" crew just dropped off 5941 for coal duty at the Castle Gate Power Plant. You'll need to start unloading Hoppers that the "Coal Run to Castle Gate" crew arrived with earlier in the morni...
D&RGW 5930 to Salt Lake - Part 4
Created by RBJets
(Scenario #45 in series) Now that the "Yard Work (Geneva Steel)" gathered up the wagons on your manifest you can continue north towards Salt Lake. You will have a quick drop in Midvale. Loco: EMD GP9 D&RGW - Difficulty: Easy - Length: 55 Mins Click on abov...
Yard Work (Midvale)
Created by RBJets
(Scenario #46 in series) "D&RGW 5930 to Salt Lake" has just pulled in to drop off a few Flatcars that are needed by a local crew. You will sort those and then re-hook the unwanted cars back to 5930. After that you'll finish up the current work order. Loco:...
D&RGW 5930 to Salt Lake - Part 5
Created by RBJets
(Scenario #47 in series) The "Yard Work (Midvale)" crew has just pulled the Flatcars that are needed by a local crew from your formation and now you can head straight into Salt Lake to end your run from Summit. Loco: EMD GP9 D&RGW - Difficulty: Easy - Leng...
Yard Work (Castle Gate - Martin)
Created by RBJets
(Scenario #48 in series) While the "D&RGW 5941 on Coal Duty" crew continues the unloading process at the Castle Gate Power Plant your job is to bring all the "Coal Run to Castle Gate" locos over to Martin Maintenance for a quick inspection before their tri...
Yard Work (Provo) Part 10
Created by RBJets
(Scenario #49 in series) You are now leaving Ironton with some empties and a load of Pipe stock for a northbound freight. You will need to add the Pipe stock to a cut that D&RGW 5360 will be talking then you will need to bring over some helper locos that 5...
Yard Work: Prepping the "Return Run from Castle Gate"
Created by RBJets
(Scenario #50 in series) Now that all the "Coal Run to Castle Gate" locos are almost done with their look over the mid and rear helper units can be taken back over to the Castle Gate Power Plant and put in place for the trip back to Provo. Loco: EMD GP9 D&...
D&RGW 5941 on Coal Duty - Part 2
Created by RBJets
(Scenario #51 in series) In the first part of "D&RGW 5941 on Coal Duty" you started unloading the Hoppers from the "Coal Run to Castle Gate" consist that came in from Provo. Now you rejoin 5941 as the last few Hoppers need unloaded and put in place for the...
Yard Work: Prepping the "Return Run from Castle Gate" - Part 2
Created by RBJets
(Scenario #52 in series) Now that all the "Coal Run to Castle Gate" locos have been serviced at the Martin Maintenance Shop you need to gather them up and take them back over to the Castle Gate Power Plant and put in place for the "Return Run from Castle G...
Return Run from Castle Gate - Part 1
Created by RBJets
(Scenario #53 in series) Earlier in the day the "Coal Run to Castle Gate" left a foggy Provo. Now that the coal has been unloaded and the locos have been serviced over at the shop in Martin the time has come to make the trip back home. Loco: EMD SD40T-2 D&...
Yard Work (Provo) Part 11
Created by RBJets
(Scenario #54 in series) Before working the sidings north of the Provo Yard dispatch needs you to clear some wagons out of the mid yard and hook them up to a waiting freight. Next you'll need to head down to IPPX and clear out some repaired Hoppers near th...
Return Run from Castle Gate - Part 2
Created by RBJets
(Scenario #55 in series) With Amtrak 205 now back on schedule you can continue towards Provo but Summit Dispatch got word from Provo that westbound traffic is getting heavy and you might be held somewhere south of Provo until traffic is sorted out. Loco: E...
Return Run from Castle Gate - Part 3
Created by RBJets
(Scenario #56 in series) Your clear to proceed into Provo after short stop in Castilla because of heavy traffic ahead. You will split your formation at the IPPX facility where some of the Hoppers are due for a look over. Loco: EMD SD40T-2 D&RGW - Difficult...
Yard Work (Salt Lake) Part 1
Created by RBJets
(Scenario #57 in series) You arrived in "D&RGW 5930 to Salt Lake" about 30 minutes ago and now you get to work the Roper Yard along with the Salt Lake Yard and surrounding area sidings. First up is to go claim the new cut of SW1200's that were just deliver...
Yard Work (Salt Lake) Part 2
Created by RBJets
(Scenario #58 in series) In Part 1 you brought back the new SW1200's to the Roper Shop for a quick service check. You'll be the first to take one out for some light duty around the Roper Yard. You will need to take a few helper units out to their outgoing ...
Yard Work (Provo) Part 12
Created by RBJets
(Scenario #59 in series) After working IPPX you can now start your end of the day runs before your shift ends. First you'll collect some stock up at Gatex then on the way back a quick pickup at 11th Street. This stock will be staged back at the yard until ...
Yard Work (Provo) Part 13
Created by RBJets
(Scenario #60 in series) Your last work order in Provo will have you working the other side of the mainline north of the yard. The Orem Sidings have Coil and empty Pipe wagons, the Pipe wagons will need brought back to the yard for DRGW 5931, they'll be ta...
Yard Work (Provo - Geneva)
Created by RBJets
(Scenario #61 in series) In "Yard Work (Provo) Part 13" the DRGW 5308 crew just brought back a cut of empty Pipe Flats that need run up to the Pipemill in Geneva. After you get there you'll gather up two loaded cuts that need brought back. Before you retur...
Yard Work (Provo - Geneva) Part 2
Created by RBJets
(Scenario #62 in series) With unit 5913 now prepped you'll return back to Provo with the night closing in where southbound DRGW 5354 is waiting for the load of pipes you claimed in "Yard Work (Provo - Geneva)". Loco: EMD GP9 D&RGW - Difficulty: Easy - Leng...
Yard Work (Geneva Steel) Part 2
Created by RBJets
(Scenario #63 in series) We now head back a few hours in this busy work day. In "Yard Work (Geneva Steel)" you claimed some stock for "D&RGW 5930 to Salt Lake" and now you'll need to service a local business before returning to the yard and work the furnac...
Yard Work (Geneva Steel) Part 3
Created by RBJets
(Scenario #64 in series) In "Yard Work (Provo - Geneva) Part 2" you serviced Gatex and the furnace area. Now you need to take a few small cuts of Coal and Ore over to be unloaded at furnace #2 and #3. After that you'll go claim some custom parts due for a ...
Yard Work (Geneva Steel - Lehi)
Created by RBJets
(Scenario #65 in series) The "Yard Work (Provo - Geneva) Part 3" crew gathered up some custom parts for the American Fork Gravel Company's truck line that you'll be dropping off before you take the remaining stock to Lehi. When you arrive you'll leave and ...
Yard Work (Midvale) Part 2
Created by RBJets
(Scenario #66 in series) We now head back to the Midvale area. In "Yard Work (Midvale)" (Scenario #46) you sorted out some empties from "D&RGW 5930 to Salt Lake". In part 2 you'll be servicing sidings to the east of the mainline before returning back to th...
Yard Work (Midvale - Salt Lake) UP 3799
Created by RBJets
(Scenario #67 in series) Now we switch to a local Union Pacific crew taking an Intermodal cut to be staged up in Salt Lake. Before heading north you'll need to grab a few wagons just loaded and then you can add them to the northbound formation. Loco: EMD S...
Yard Work (Midvale) Part 3
Created by RBJets
(Scenario #68 in series) DRGW 5923 has arrived back to the Midvale Yard and now you'll need to fill some drop requests to the local sidings west of the mainline. To end your shift you'll need to bring back a small cut of Coil wagons that "DRGW 5921" will t...
Yard Work (Midvale - Salt Lake) D&RGW 5921
Created by RBJets
(Scenario #69 in series) The "D&RGW 5923" crew collected a small cut of Coil wagons that you will be taking up to the Roper Yard. After you drop there you'll do some sorting before claiming your return empties. Loco: EMD GP9 D&RGW - Difficulty: Easy - Leng...
Yard Work (Roper)
Created by RBJets
(Scenario #70 in series) "D&RGW 5921" just finished their sorting and now you need to start D&RGW 5911's end of the day duties. You'll start by placing different units to their outgoing manifests before prepping for a special run around the Salt Lake area ...
Salt Lake Inspection Team
Created by RBJets
(Scenario #71 in series) In "Yard Work (Roper)" you sorted out some units to their outgoing manifests, now you'll take a little break from shunting and take an inspection crew around the Salt Lake area to certain points of concern. Loco: EMD GP9 D&RGW - Di...
Yard Work (Salt Lake) Part 3
Created by RBJets
(Scenario #72 in series) We head back about an hour in the day and take control of a crew working the sidings around the Salt Lake Yard before the "Salt Lake Inspection Team" begins their rounds. You'll be doing some end of the day runs to local sidings be...
Yard Work (Roper) Part 2
Created by RBJets
(Scenario #73 in series) Now that the inspection team has all the info they need you can continue with your end of the day shunting. You'll collect some cars near the yard before heading out to fill some pickup and drop requests then you will end your day ...
Union Pacific 1471 to Geneva
Created by RBJets
(Scenario #74 in series) This three year long series that started in July of 2017 has come to an end. Thanks to everyone for playing and coming along on this journey. This final scenario will have you taking staff from DRGW and Union Pacific down to a trai...
UP 5336 Westbound - Part 9
Created by RBJets
(Scenario #26 in Granger Heartland Series - #1 of 4 in the UP 5336 Scenario Block on Soldiers Summit) UP 5336 turns south from Ogden towards Salt Lake City and will continue on the Soldiers Summit towards Provo where they will drop their current manifest. ...
UP 5336 Westbound - Part 10
Created by RBJets
(Scenario #27 in Granger Heartland Series - #2 of 4 in the UP 5336 Scenario Block on Soldiers Summit) UP 5336 will now drop the mixed manifest that started in Kansas City in the yard in Provo. What is next for the 5336 crew? Loco: GE ES44AC UP Union Pacifi...
Yard Work: Prepping UP 5336 Westbound
Created by RBJets
(Scenario #28 in Granger Heartland Series - #3 of 4 in the UP 5336 Scenario Block on Soldiers Summit) UP 5336 dropped their manifest in the Provo Yard and now a local crew will prep 5336's locos and manifest for departure the following morning. Loco: EMD G...
UP 5336 Westbound - Part 11
Created by RBJets
(Scenario #29 in Granger Heartland Series - #4 of 4 in the UP 5336 Scenario Block on Soldiers Summit) The UP 5336 crew has arrived back to the Provo Yard on a cold foggy morning and they are ready to head out with their next westbound manifest. You'll push...
UP 5336 Eastbound - Part 7
Created by RBJets
(Scenario #45 in Granger Heartland Series) A very early morning greets the UP 5336 crew in Salt Lake City. You'll be held for some freight and passenger trains as you work your way through the city and head north out of Salt Lake to Ogden. Loco: GE ES44AC ...