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This mod would have no effect on that. Have you technically "discovered" the node yet, as in you have enough of the node uncovered so you can click on the node button. Trade and fog of war can work strange like that, with you having trade power in a node but technically can't access it until it is in your trade range and enough FOW has been uncovered. Nevertheless, I don't think my mod is related to the problem; it's either a glitch or part of the more arcane aspects of how EU4 handles trade "access".
I have 8% trade power in the Canton trade node with a Merchant present, but I cannot send ships to protect trade in Canton or any of the Chinese/Japanese trade nodes. Is this a bug?
Only mods I'm running are this, Qing shall Rise, and Historical Flags.