Space Engineers

Space Engineers

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Drop Containers High Speed Fix
   
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Type: Mod
Mod category: Other
File Size
Posted
Updated
994.526 KB
19 Aug, 2017 @ 3:39pm
3 Jun, 2019 @ 2:34am
3 Change Notes ( view )

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Drop Containers High Speed Fix

Description
Small fix for containers crashing at surface if speedmods installed.

With this autodeploy triggered at 700 m instead of 200, tests showed that with "Midspace Unlimited Speed" mod it works great, no more crashed containers, but sometimes you must wait for them to land.

Changes were done purely through sbc editing, so it should not affect skin drop probability.
42 Comments
DarthNovii 23 Jul, 2020 @ 3:10pm 
Created the combo here .
DarthNovii 23 Jul, 2020 @ 1:44pm 
Okay! Thanks!
LeonserGT  [author] 23 Jul, 2020 @ 1:26pm 
I'm not sure it's worth chatting about - this fix is super easy and tiny, just go ahead and include it
DarthNovii 23 Jul, 2020 @ 12:30pm 
I just sent you a friend request. If you're available I'd like to chat about possibly combining this mod with one of mine.
ExCaedibus 19 Jun, 2020 @ 7:49am 
Ok, I found out a few more things,I am very sorry. It is not your fault. :) I saw in the original sbc files is the same <owner>, pardon my confusion. Also it seems that our server save stems from a tme before a certain update which broke (initial) reputations and set them to -1000. So in the end our faction standing is the issue. Thank you, all fine. :)
LeonserGT  [author] 19 Jun, 2020 @ 12:41am 
Wow, that's weird, all I did - take original prefabs and changed the autodeply height.
When talking about space police... is it default faction now or are you talking about EEM?
ExCaedibus 19 Jun, 2020 @ 12:25am 
Hello dear modder, on our server we have an issue with that this mod sets the owner for the drops to be the Space Police. I searched for the reason for a while...
This has several unfortunate consequences. Getting the stuff out of the, now ACCESS DENIED, containers of the capsules, reduces the reputation with the Space Police. Also our long range defense turrets blow them out of the sky because of this, before we can access the drop.
Is that really the same in vanilla?I am sure I remember that i could access their containers ... Can you fix that please?
SOBEK 13 Apr, 2020 @ 2:55am 
Hi. Mod dont work, all drops crash in ground. Can you check what is wrong ? Or mod is not supported anymore ?
LeonserGT  [author] 3 Jun, 2019 @ 5:59am 
What you want to do is to make simple mod just like this one, find following prefabs: Content/Data/Prefabs/Container-MkX where X is random number, copy all of those containers to your mod folder, open them all somewhere like VS or notepad++ and find "DeployHeight" parameter and change this number to whatever you want :P
Some containers don't have that number, because they spawn only in space, you can safely remove them from your mod, since you probably don't want to change them
Qobura 3 Jun, 2019 @ 2:51am 
Is it possible to have them trigger slightly higher? Like 1k? I went to try and find the SBC for a dedicated server and couldn't locate it (win10)