Cities: Skylines

Cities: Skylines

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Seuyba - Mod collection
   
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Description
Seuyba - Mod collection

THANKS ALL MODDERS FOR THEIR HARD WORK. I appreciate it so much!

This collection was made for my latest project called Rich Water.
All mods work togerher.

Hope you enjoy!
Items (71)
Precision Engineering
Created by Simie
http://i.imgur.com/oLnq6h3.png Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines. http://i.imgur.com/voLHeOi.gif Installatio...
Extra Landscaping Tools
Created by BloodyPenguin
Allows to place natural resources in-game + provides configurable tree brush&pencil, terraform and water tool. https://i.imgur.com/CYNzkiJ.png Provides some Map Editor tools in-game (like Resources Tool) and movable 'Brush Options' toolbar. Available throu...
Crossings
Created by Spectra
Update: I've just pushed a new version that re-enables the Harmony-based implementation, this time using the CitiesHarmony compatibility layer. Hopefully this will improve interaction with other mods without breaking stuff using older Harmony versions. I k...
Unlimited Trees Mod v1.12
Created by DRen72
UNLIMITED TREES MOD v1.12 https://i.imgur.com/vGVs7xb.png Current code by BloodyPenguin and mod site hosted by DRen72 Latest Code Update: May 24, 2018 (Compatible and tested with v1.12.2 and Campus DLC) This mod unlocks the games limitation of 262,144 tree...
NoPillars ( v1.1+ compatible )
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Its name says everything about it This is my fixed and improved version of some danny's excellent NoPillars mod.Original mod seems to be abandoned and I've adopted it. This version of NoPillars is compatible with European Bu...
Sub-Buildings Enabler (DEPRECATED)
Created by boformer
This mod is now deprecated! The game developers added official support for sub buildings in the asset editor! Sub-buildings are separate building assets which can be used to create assets which are larger than 16x8. For example, the feature is used by the ...
Network Extensions 2
Created by sniggledigit
Now Using Harmony 2.2 What's New (v.1.2.2.0) Updated for Hotels & Retreats (v.1.2.1.0) Now compatible with Better Education Toolbar (v1.2.0.0) Updated for compatibility with Plazas & Promenades https://i.imgur.com/a0VrMRr.png Source: https://i.imgur.com/n2...
Ploppable RICO
Created by AJ3D
Updated for Industries DLC by Bloody Penguin. This mod will allow you to plop buildings that function as: Residential Industrial Commerical Office The Ploppable RICO mod will convert any compatible ploppable asset to a RICO building. For example, parks can...
Quay Anarchy
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to place quays and flood walls anywhere. Also fixes 'Height too high' for quays, flood walls, cargo and passenger harbors For those wondering what quay is, word 'Quay' means the same as 'Wharf'. Draggable quays were a...
Surface Painter
Created by BloodyPenguin
Allows to change terrain surface https://i.imgur.com/CYNzkiJ.png Are you tired of endless list of filler assets cluttering your parks panel and exhausting your buildings limit? Then this mod is for you! This is a plugin for my Extra Lanscaping Tools mod th...
Clouds & Fog Toggler
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Disable clouds and distance fog that blocks your view when zooming out. Also allows to disable industrial smog and edge fog. (configurable) I made this mod because clouds & fog rendering changed in After Dark update complete...
Prop Line Tool [PLT] (vAlpha)
Created by Alterran
Prop Line Tool Draw lines of props and trees like how you draw roads! This mod will save you time by placing items one by one for you! Compatible with Campus DLC and Patch Concerning Campus Update I've tested this mod with Campus patch and everything is in...
Prefab Hook (Mod Dependency)
Created by boformer
This mod is used as a bridge between different mods (for better compatibility). Using Harmony for redirection. Note: If you are a mod creator, consider using Harmony instead to add prefixes/postfixed to InitializePrefab! This mod was created before the exi...
Marked Incompatible ]  Control Building Level Up v0.4
Created by DirtyDan
This mod enables you to control your city development by preventing buildings from upgrading to a certain level. Simple select a (growable) building of your choice and click on one of the level-up progressbars and the building won't exceed over this select...
Daylight Classic
Created by BloodyPenguin
https://i.imgur.com/CYNzkiJ.png Brings back original daylight color and fog settings from pre-After Dark versions of C:S IT'S A MOD, NOT A LUT! This mod doesn't require After Dark DLC! Are you annoyed with that yellow tint that turns days into permanent ev...
First Person Camera: Updated
Created by tony56a
An update of nlight's First-person camera! Also: a fix for the light flickering issue when following a vehicle/pedestrian. adjustable vehicle camera offset positioning increased field of depth options for a more "isometric camera"-y feel ( reduce field of ...
Adaptive Prop Visibility Distance
Created by BloodyPenguin
Prevents large props (like planes, containers etc.) from disappearing on zooming out. Adjusts LOD distance for trees depending on their size. The larger is prop/tree, the further it is visible! For small props visibility distances should remain the same as...
Prop Precision
Created by SamsamTS
Compatible with Cities Skylines 1.10.0-f3 (Park Life) This mod allows props to be placed much more precisely. This is not a new tool but allows existing tools to place props with a lot more precision. It saves additional data to preserve the precision of t...
Decal Prop Fix (deprecated)
Created by boformer
This mod is for players who want to use decal assets with a size larger than 8x8m and/or tiled decals. Make sure that the mod is enabled! This mod does not mess with save files, simulation or the user interface. It is safe to use and can be disabled at any...
Advanced Toolbar
Created by CWMlolzlz
Advanced Toolbar introduces new functionality to the toolbar including an expandable asset panel and auto icon centre. Too many icons on your bar? Center them all by enabling Auto Centre in the options. This will shift them so they are easier to access. Th...
No Radioactive Desert And More!
Created by BloodyPenguin
Brings sanity to ground color and makes trees lush green no matter how much pollution there (Configurable) IT'S A MOD, NOT A THEME! YOU CAN USE IT WITH ANY THEME YOU LIKE In addition to pollution and shoreside colors this mod can disable natural resources ...
Prop Snapping
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to snap props to buildings and elevated roads - just like in asset editor! This mod does the same job as Tree Snapping, but for props. This mod won't break your save games, and can be safely disabled at any time. But ...
Marked Incompatible ]  Roads United: Core+
Transit and NExt updated! Attention Content Creators! The biggest changes are in how this mod looks for files! It will no longer look for stock file names (ie: SmallRoad_Node_D) The new pattern is (as mentioned above) RoadSmallGnd_Node_MainTex.dds More det...
More Network Stuff
Created by BloodyPenguin
https://i.imgur.com/zjZm3kK.png Adds more network stuff to Asset Editor for modders to place. Also allows editing ship and airplane paths ingame and placing regular roads and metro tunnels in MapEditor. Read description carefully before using this mod! IMP...
Sharp Textures
Created by Ronyx69
This mod makes textures appear sharper by increasing anisotropy and decreasing mipmapping. Settings can be adjusted in real time. Anisotropy makes textures look better at grazing angles. The vanilla anisotropy varies between 0 and 8 for various textures. M...
Ultimate Eyecandy v1.5.2
Created by Judazzz
Hey all, I've been enjoying Cities: Skylines basically since release day, immensely helped by all the awesome stuff the community created. So after so much taking, I figured it was time for a little giving. In real life I'm a web developer (mainly front-en...
Less Steam
Created by thale5
This mod reduces unnecessary network traffic with Steam Enable the mod as usual. The mod runs during the Paradox logo, so it will take effect the next time you start the game. How much traffic is there? Content Manager generates lots of it. If you have man...
Prop Remover
Created by BloodyPenguin
Removes most annoying and unrealistic props from all vanilla buildings (configurable) Are you annoyed with your high-tech industrial zone looking like it came from XIX century? Or with steam on roof tops? Or maybe with scary clown heads? Or silly squirrels...
No Abandonment
Created by Katalepsis
Disable Building Abandonment This mod disables abandonment in your game. Useful for people who like to play in complete sandbox mode and not worry about their carefully placed buildings being abandoned. Already abandoned buildings are not affected. Enjoy! ...
Ploppable Asphalt +
Created by Ronyx69
Allows using road shaders on props for ploppable asphalt, pavement, cliff, grass, gravel surfaces. Also includes legacy asphalt props, they are outdated but still work fine if you used them before, from now on I recommend using the new set. http://steamcom...
Remove Need For Power Lines
Created by Overhatted
This mod removes the need for power lines. If you also don't want to waste time laying down pipes you can use my Remove Need For Pipes mod. How it works This mod works simply by storing the energy produced in a small buffer and then distributing it to buil...
Remove Decoration Sprites ("Grass" and "Rocks")
Created by Katalepsis
If you are like me and dislike the games "decorative" grass and rock sprites, this mod is for you. With this mod enabled no decoration sprites will be rendered in the game, possibly even saving on some FPS and making the game nicer to look at from first pe...
Remove Need For Pipes
Created by Overhatted
This mod removes the need to place pipes all over your city. If you also don't want to waste time building power lines you can use my Remove Need For Power Lines mod. How it works This mod works simply by storing the water, sewage and heating produced in s...
Random Tree Rotation for Natural Disasters
Created by Judazzz
Hey all, many of you may have noticed that ever since the release of Natural Disasters (C:SL version 1.6) Boformer's Random Tree Rotation mod no longer worked properly: trees disappeared when viewed from certain angles, and textures were flickering wildly....
Cinematic Camera Extended
Created by SamsamTS
Compatible with Cities Skylines 1.10.0-f3 (Park Life) Capture different camera positions and play a cinematic transition between them. Extended version of Cinematic Camera by Icob. Instruction Click on the clapboard icon (can be moved with right mouse butt...
Marked Incompatible ]  Road Options (Road Colors Changer ++)
Created by Katalepsis
Change road colors, remove crosswalks, remove road markings and more. Provides sliders to change road colors per road category. Lets you remove crosswalks and road markings (Highways, Vanilla small and medium roads done so far, rest coming soonish). You ca...
Prop Fine Tune
Created by ✅iinsnian
treatment for OCD: when place props. sometimes righ mouse to tuning angle to align is hard. this mod can fine tuning algle by arrow key. If what angle to Snap when place a prop. press LeftArrow and RightArrow key to fine tuning. example place a barrier or ...
Pollution, Death, Garbage and Crime Remover Mod
Created by doctor
Choose whether you want to completely remove any kind of pollution (ground, water or noise) as well as dead people, garbage and/or crime. Can also maximize city attractiveness, entertainment and land value. With Options Panel you can easily switch ON/OFF e...
[Obsolete] Remove Dirt (Trees and Props)
Created by Katalepsis
THIS MOD IS NO LONGER MAINTAINED, PLEASE USE "HIDE IT!" INSTEAD. Based on hyperdrive_engage's No Tree Dirt, this mod removes the "ruined" dirt from underneath Trees and Props. What does this mod do? It provides options to remove the ruined texture from ben...
Theme Decals
Created by Ronyx69
Adds decals which match the current map theme. 32m/16m versions for grass/cliff/sand/gravel/ruined/oil/ore and 32m/16m corner/16x8m edge versions for pavement. Known issues: If the mod is disabled, it won't work, because it's disabled. If you change graphi...
Camera Positions Utility
Created by Katalepsis
What? Why? I've always been annoyed by the fact that the game doesn't remember your camera position when you save a city. Similarly, when making assets, I often found it tedious to line up the camera for identical screenshots across bundles of assets (eg. ...
CSL Show More Limits
Created by knighthawkGP
CSL Show More Limits v1.7.0_f5 Build_01 Purpose Basically an enhanced version of emf's mod Show Limits This one shows a few more items and corrects a few short comings I found in the original as well as providing the optional ability to log or record the i...
Speed Slider [v2]
Created by Rojoss
Adds a slider to your UI to modify the entire game speed. This does make your entire game run faster or slower including thngs such a the camera. See the FAQ below to understand better how this works. It's mostly used by people that want to make the game g...
Disable Zone Check
Created by AJ3D
This simple mod disables the zone checking logic for all growable buildings. This is the logic that auto demolishes any buildings that are not placed on zoned land. Hopefully this mod will remove the need to convert growables to Ploppable RICO assets. It a...
Topographic Lines Toggle
Created by Komb
Please consider using "Toggle It! by Keallu" instead. Thank you ;) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1764637396 ==================================== Small mod which lets you manually toggle persistent native topographic lines overlay a...
[OBSOLETE] Service Vehicle Selector 2
Created by BloodyPenguin
Allows to select multiple service vehicle per building + allows to select service vehicles that vanilla doesn't https://i.imgur.com/zjZm3kK.png Please note that in case of cable car lines, you must set needed vehicle type on all of cable car stations belon...
Plop the Growables
Created by Katalepsis
Allows you to manually plop growable buildings with Find It! and having them remain where you put them. In essence this mod removes the "Demolish me" signal growables normally send to the game when they are not in a zoned area or not in the correct distric...
Vanilla Trees Remover
Created by Katalepsis
Removes vanilla trees from the map, from buildings and from roads. Configurable. Provides options to remove vanilla trees from your game. Use the checkboxes in the options menu to remove vanilla trees from. All options take effect next time you load a save...
Remove Road Props
Created by Simon Ryr
Remove Road Props mod Made by Simon Royer from the #FrenchCityDesigners community. Version 1.1 compatible with Cities:Skylines 1.11.1-f2 and all expansions. No expansion required. This mod allows you to remove many props under different categories that are...
Remove Street Arrows
Created by Simon Ryr
Remove Street Arrows mod by Simon Royer from the #FrenchCityDesigners community Removes arrows on all roads (but ONLY VISUALLY) In the option panel, you can choose to remove the arrows on roads, bike paths and/or tram tracks. Arrow props placed manually (w...
Ship Converter
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Converts regular ships into Mass Transit ferries and patches ship/boat buildings shaders for them to properly float on water + allows to place steam boat manually Converted 'ship' buildings are available in Landscaping->Wate...
Prop & Tree Anarchy
Created by BloodyPenguin
Place props & trees wherever you like With this mod enabled you can place props & trees: - under water - on roads - within building's footprint This is useful when placing props with More Beautification mod. I also recommend to use Prop Snapping to snap pr...
Mesh Info
Created by SamsamTS
Compatible with Cities Skylines 1.9.0-f5 (Green Cities) Find out how well optimized custom assets are. Helps users to curate their assets and helps creators to optimize their work for the game. NEW IN VERSION 1.3 : If steam overlay is enabled, double click...
No Buoys Mod
Created by noob_vl
Removes buoys from ferry lines. Mod allows to toggle visibility of your ferry lines buoys that some find irritating. Set your own key combination to toggle buoys, default CTRL + Y. I made it as simple exercise thanks to boformer brilliant tutorials. Mod is...
LOD Toggler (deprecated)
Created by boformer
LOD Toggler is officially deprecated. Use my new mod Ultimate Level Of Detail instead! Press CTRL + '.' to toggle the LOD distance check. This has several effects: Increases the building LOD render distance Increases the tree LOD render distance Increases ...
Airport Roads
Created by SamsamTS
Compatible with Cities Skylines 1.10.0-f3 (Park Life) Fixed version of Runways and Taxiways mod. Adds runways and taxiways to the airport menu. Runway has the same cost as Highway road. Taxiway has the same cost as Small road. This mod doesn't change the p...
Airport Road Light Remover
Created by vasimr22
This mod will remove airport road lights from the game (Taxiway and Runway lights). It removes both the light effect and the mesh by hiding the assets. This means that the Runway and Taxiway light asset CANNOT be placed when this mod is active (they will n...
Marked Incompatible ]  [OUTDATED] Move It! Extra Filters
Created by Simon Ryr
Move It! Extra Filters addon Made by Simon Royer from the #FrenchCityDesigners community. Version 1.0.5 compatible with Cities:Skylines 1.9.1-f3, Move It! mod 1.7.6 and all expansions. No expansion required. COMPLETELY OUTDATED, USE QUBOID's NEW MOVE IT. A...
Roads United: Europe
Created by Meow
European style texture pack for Roads United: Core+ mod NOTE: You need to select the texture pack twice in roads united: core+ mod menu to make the textures work properly. i don't know why.... Just select the Vanilla pack an back to EU pack to make it work...
Custom Light Effects
Created by Ronyx69
Loads custom light effects for props. Memory leaks and crashes. Do not use....
PropRotating Params
Created by Ronyx69
While previously created rotating props still require the PropRotating Params mod, a new method for saving shader parameters by boformer has removed the requirement for a mod. See the PropRotating Shader article: https://cslmodding.info/shader/proprotating...
Marked Incompatible ]  Loading Screen Mod
Created by thale5
Update May 22, 2021 Support for the new DLCs. Update Oct 31, 2020 Support for the Chinese language. My thanks to @Yuuki for the translation! Update Sep 23, 2019 New Safe Mode loading options. Read here. Update Jul 28, 2019 New feature: Optimize thumbnails ...
Dynamic Resolution (Fixed for 1.9!)
Created by Gradius Twin
NOW WORKING IN 1.9 GREEN CITIES! KNOWN ISSUE - MAC OS X: This mod is currently broken on the Mac. Installing this mod on a Mac will result in the blank sky bug. Removing (or disabling) it and restarting the game will fix the problem. I would love to suppor...
Improved Public Transport 2
Created by BloodyPenguin
Also known as IPT2. Provides improved control of public transportation. https://i.imgur.com/CYNzkiJ.png Compatible with More Vehicles, TM:PE, Vehicle Selector! YOU MUST DELETE ANY OTHER VERSIONS OF THIS MOD AND RESTART THE GAME BEFORE USING THIS! This is a...
Automatic Empty
Created by Sottam
Automatically starts Emptying landfills and cemetaries. Then, once finished, it stops. Simple and functional! If you find any bug, please, let a comment below! source: https://github.com/sottam/AutoEmpty ...
Shadow Strength Adjuster
Created by Ronyx69
Allows to change the strength of shadows that objects cast using a slider, saves and loads the value next time. It doesn't load the slider position visually, but the actual shadow value loads correctly. The slider can be found in the options - mods setting...
Procedural Objects
Created by Simon Ryr
Procedural Objects mod Made by Simon Royer from the #FrenchCityDesigners community. Version 1.7.8 compatible with Cities:Skylines 1.14.5-f1 (Airports) and all expansions. No expansion required. The Procedural Objects mod adds a vertex customization tool di...
Not So Unique Buildings
Created by BloodyPenguin
Now you can plop unique buildings and wonders (a.k.a monuments) as many times as you wish https://i.imgur.com/vGVs7xb.png This mod doesn't unlock any landmarks, it just allows them to post them more than one time. GitHub repository This mod uses Harmony ve...
Improve FPS ! - Hide Districts [ALPHA]
Created by Simon Ryr
Hide Districts mod created by Simon Royer from #FrenchCityDesigners community Alpha State ! Please report issues ! This mod allows you to hide/show props and trees in the districts of your choice (typically the ones you're not working on at some point) to ...