Medieval Engineers

Medieval Engineers

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[PVE] Grid Protection System
   
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Type: Mod
Mod category: script
Version: 0.7
File Size
Posted
Updated
231.037 KB
28 Aug, 2017 @ 11:49am
13 Apr, 2020 @ 6:45am
12 Change Notes ( view )

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[PVE] Grid Protection System

Description
Return of the Grid Protection System!

This time, it responds purely on diplomatic state and ownership rules.
- If an area is unclaimed, its buildings are vulnerable.
- If an area is claimed, and the owner is not in a faction, the buildings are vulnerable.
- If an area is claimed, and the owner's faction is at war with any non-NPC faction, the buildings are vulnerable.

Otherwise, the buildings will be protected from any damage.

This version further changes the way diplomacy works. Wars must now be accepted by both parties, and any party can cancel the war at any time. This way, you can still have duels under gentleman's agreements, without having to risk finding your castle demolished when you log back in the next day.

Updated ME DLL required!
Because of a bug in Medieval Engineers grid indestructability does not function properly. I have applied a fix for it to the official binary of the game, and you will have to replace it to make this mod function correctly.
http://deepflame.nl/medieval/MedievalEngineers.Game.dll
17 Comments
WipeOut 16 Jun, 2020 @ 1:23pm 
Why cant i join my server with this on ? i just hangs at 99% at leading screen
Siliconpot 13 Apr, 2020 @ 4:43pm 
Hory shidu. Deepflame returns to support his baby :lunar2019coolpig:
Thank you, this should make multiplayer sorta-safe again.
Deepflame  [author] 13 Apr, 2020 @ 6:45am 
Just pushed a fix, it should work with 0.7 now! :)
Arta Vulgaris 6 Oct, 2019 @ 10:44pm 
can some1 overtake this mode and make it compatible with .7?
Steinaar 8 Jul, 2019 @ 8:57pm 
I would like to see this mod redone and introduced into a diplomacy mod, add in some conditions like Stellaris has, pre set terms for war. I like the idea, could this be continued please?
Siliconpot 24 Oct, 2018 @ 6:27am 
Doesn't appear to work anymore, any chance for an update?
KingCozmik 23 Jul, 2018 @ 10:19am 
Can you Update it again?
:steamhappy:
Deepflame  [author] 23 Feb, 2018 @ 11:09am 
Ok it was a bug in the game itself, it should be fixed with next week's update!
Deepflame  [author] 17 Feb, 2018 @ 4:48am 
Aha, thanks for the report, I need to update it to 0.6.2. :)
B1ackBoX 17 Feb, 2018 @ 4:02am 
Maybe you have to look into this mod if its actually compatible with latest update...
Getting this error in log each time it loads:
2018-02-17 12:59:04.811|Main thread> Loading mod: [PVE] Grid Protection System
2018-02-17 12:59:04.912|Main thread> MOD_ERROR: [PVE] Grid Protection System
2018-02-17 12:59:04.912|Main thread> in file:
2018-02-17 12:59:04.912|Main thread> Compilation of 1122459296 failed:
2018-02-17 12:59:04.912|Main thread> MOD_ERROR: [PVE] Grid Protection System
2018-02-17 12:59:04.913|Main thread> in file:
2018-02-17 12:59:04.913|Main thread> C:\Windows\TEMP\MedievalEngineersDedicated\1122459296\MyGridProtectionSystem.cs(111,38): Error: 'IMyParallelTask' does not contain a definition for 'Start' and no extension method 'Start' accepting a first argument of type 'IMyParallelTask' could be found (are you missing a using directive or an assembly reference?)