Kenshi
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Humanity Expanded
   
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11.797 MB
28 Aug, 2017 @ 9:39pm
29 Aug, 2017 @ 8:37am
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Humanity Expanded

Description
Enhanced Kenshi World with more diverse Human sub-races! Included in every Faction that has Humans, spreading out the visual and performance of NPCs and your own characters! Works best with Everyone is Scary!

-I essentially made this mod as I found the whole Greenlander/Scorchlander a bit weird locationally across the world of Kenshi. By cutting the two Primary Races into Four, I've spread out the love of Humanity. The Old Empire will be mostly Imperial Folk, and the Holy Nation will be mostly Meadow and Desert Folk!

~RACES~

Meadow Folk: Primarily from farmer cultures, they still tend to be a honest and simple race. Living among many organizations among the known world, they range from servants to great warriors. The worst of them live in ignorance, knowing only greed and fear, reacting to anything different with hatred and violence, but the best of them are some of the greatest civilised heroes in the land.
+ Strength, Farming, Cooking, Labouring
- Thievery, Stealth

Desert Folk: Hailing from the Desert, these hardy people lived for most of their recorded history under siege from Cannibals. Because of this, they have a highly defensive ethic that is rigidly enforced by their potent religions. Using their hands for crafting tough structures and healing their allies, most are welcomed into towns with open arms. Despite their capable efforts, they still keep Science at a distance and at best regard Skeletons as monsters - at worst, demons.
+ Toughness, Engineering, Medic, Defense
- Science, Farming

Coastal Folk: Living along and on the high seas of the known world, Coastal Folk tend to value personal freedoms above all else. They don't tend to get along well with rules, regulations and religions, and as a result have a reputation as social misfits and are often found in more adventurous professions. Despite this however, they are highly creative making them natural born traders and skilled pirates. Having thirfty fingers, one knows to always watch one when they're in town shops.
+ Dexterity, Stealth, Thievery, Swimming
- Engineering, Medic

Imperial Folk: Disciplined and taught to master themselves at a young age, the Imperial Folk are a proud race of long taled lineages and court intrigue. As the spine of the Old Empire, these martial soldiers of people view life in a different perspective than most others. Taking respect and honor to a whole new level, one should always know that they take their ambitions personally - usually letting nothing stand in their way from their goal.
+ Dexterity/Strength, Attack, Martial Arts, Science
- Cooking, Labouring

~~I hope this Mod is enjoyed! Please Rate Up and Favorite~~

(Added Ark Hair by the great Arkhiel)
If you have any suggestions, let me know what sounds good :)
35 Comments
SleepyPapa 4 Oct, 2024 @ 11:34am 
Also looks like the new human races are lacking the greenlander and scorchlander hair options.
pickgag 17 Mar, 2024 @ 12:11pm 
I'm currently in the process of making compatibility patches for this mod. It's shocking how much content is missing for Humanity Expanded. This is a wonderful mod that adds a lot of character to Kenshi's people generation. We need more like this. Please check my posted items for the patches, and thank you very much for your work, BlackCat.
ent-2-ene 3 Jan, 2024 @ 8:58am 
For an update?
ent-2-ene 3 Jan, 2024 @ 8:58am 
What needs to be done?
Marcus 3 Dec, 2023 @ 9:05pm 
Update Please?
chryssjanzonio 23 Oct, 2021 @ 2:07am 
anyone gonna adopt this?
chryssjanzonio 23 Oct, 2021 @ 2:07am 
update?
Roflmaozors 30 Oct, 2020 @ 1:38pm 
Hey bro! HMU!!!1
YANKEE GO HOME 18 Oct, 2020 @ 11:33pm 
Just a heads up - you're missing a single line (colour value) on the Meadowlander male & female race configs, so the skintone slider doesn't work. I copied the missing like over from the Imperial configs and it works fine now, so it's a pretty quick fix:

<Colour r="50" g="0" b="0" />

Fits in like this:

<ColourRange name="Skin Tone">
<Colour r="255" g="255" b="255" />
<Colour r="50" g="0" b="0" />
</ColourRange>

For anyone else who doesn't have the patience to wait for an official fix, this is in "steamapps/workshop/content/233860/1122768259/editor_data_Meadow_Folk.xml". Make sure you copy it twice - once for male, once for female.