XCOM 2
461 ratings
Lost Autofire
3
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
250.468 KB
2 Sep, 2017 @ 9:18am
1 Change Note ( view )
You need DLC to use this item.

Subscribe to download
Lost Autofire

In 1 collection by Musashi
Musashis WotC Mods
29 items
Description
Adds the new ability "Lost Autofire" to every soldier.

This ability lets the soldier shoot lost and reload till all lost in sight are "dead" or the action points run out.
The ability uses an AI Behaviour Tree to priorize targets with with higher to hit chance and lower health first.
Check out the mod video for a demonstration.

Known issues:
In zipmode the soldier can aim in a different direction than he shoots. This is "vanilla snappier behavior" and can't be fixed at this point without the Highlander.
Popular Discussions View All (3)
2
8 Feb, 2019 @ 5:52am
Localization
Erazil
0
20 Jan, 2024 @ 10:03am
Bug Report: Reveals soldiers from concealment on accidental click
Espeon
0
27 Mar, 2021 @ 7:30am
Localization
Brain_is_Back
59 Comments
MadMonkee10 3 Sep, 2024 @ 6:25pm 
might I suggest revising this mod so that Lost Autofire only shows up on missions that have the "The Lost" or "The Horde" Sitreps (I.E. when The Lost would actually spawn) and appears for EVERY unit on the Xcom team for situations where Xcom gains a unit that isn't their normal soldiers/Sparks, be it through Mind Control from Insanity, Domination, or a modded Psionic soldier that just has Mind Control outright, or through gear/abilities that spawn units that aren't a copy of your soldiers such as the Deployable Celatid Turrets from the Celatid Alien mod
JeffbotClassic.TTV 12 Nov, 2023 @ 8:41pm 
This mod was working fine for Months and all of a sudden the button is gone?
Verdict of Odin 29 Jul, 2023 @ 8:30pm 
Your mods have made this experience 1,000x better, thank you
zin 22 Mar, 2023 @ 1:58am 
Would be wonderful to have an option to disable the auto-reload, but I doubt this mod will be updated anytime soon. Another great update would be to hide/disable the ability when no Lost are present (or visible to the soldier).
Dummie 16 Mar, 2023 @ 12:14pm 
Is this mod safe to download mid-tactical or mid-campaign?
Diego 3 Mar, 2023 @ 10:07am 
Is this mod compatible with “Automatic Reload” by Iridar ?
LethalBlkGuy 14 Oct, 2022 @ 1:43am 
Care using this with Templars melee ability, I killed 10 Lost units then crashed, not sure if it was supposed to work with templars ability(as it gives a free action) and I can have up to 9 before game goes boom*
Leth 8 Sep, 2022 @ 12:25am 
This has a couple of problems that I think would all be resolved with giving control back to the player when the character is out of ammo:

* Does not work with -bg-'s Free Reload Anytime--will use a regular reload and waste the action point instead of using a free reload when available--not really this mod's faul

* I often don't want to reload anyway on this turn--instead switch to another character to see what they can kill first

It's a great mod but I think needs some input from the player when out of ammo in order to optimize action points used. Would be great if there was config to change the behavior so it will either go until AP is out (current behavior by default) or until ammo is out, which also inherently helps with compatibility
modifieda4 16 Aug, 2022 @ 6:28pm 
this mod is awesome. thank you.
Blabba754 8 Dec, 2021 @ 10:39am 
How about hiding the button when there are no lost active?