ARK: Survival Evolved

ARK: Survival Evolved

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Norwegian Vikings Stacks
   
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File Size
Posted
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1.204 MB
2 Sep, 2017 @ 3:38pm
28 Jan, 2019 @ 5:39pm
14 Change Notes ( view )

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Norwegian Vikings Stacks

Description
THIS MOD IS COMPLETELY BROKEN THANKS TO PATCH 360.1 – COURTESY OF STUDIO SIRENS & SNAIL GAMES!
Don't bother reporting bugs – they probably can't fix what they broke.
Dev Kit? Maybe some day..

Stack mod intended for the Norwegian Vikings server cluster.

Use at your own risk. Things are likely to change.
Currently there are a lot of items still not stacked, this was done on purpose to limit the amount of issues that stack mods inherently has.
More items will be added as we find new items we wish to stack and can stack with no issues.

Most resources and consumables double.
Organic Polymer/Element 100 and Element Shards 10000.
Raw Meat, Raw Fish Meat and all Cooked/Jerky Meat 100.
Raw Prime Meat, Raw Fish Prime Meat, Raw Mutton, Wyvern Milk and Nameless Venom 10.

100 Element shards weigh the same as 1 Element.

mod id: 1126656771
Popular Discussions View All (3)
25
4 Aug, 2018 @ 3:34pm
PINNED: Bug Reports
Steven
2
12 Sep, 2017 @ 9:43am
PINNED: Suggestions
Steven
0
11 Sep, 2017 @ 4:42am
PINNED: Spawn Codes
Steven
56 Comments
强哥哥 2 Mar, 2021 @ 4:26am 
Can the energy element fragment be reduced to 1000? That would be perfect.
Zino 3 Mar, 2020 @ 2:18am 
Hey Bro, can you update youre mod pls to genesis. Missing the food from Magmasaur. It calls Abarant or something. :D I forgot. Love this stackmod. :)
Jules 20 Feb, 2020 @ 4:29pm 
Hmm, I'll check. But it did just disappear one day without my touching the settings, so I'm guessing it's now defauted to off.
Steven  [author] 20 Feb, 2020 @ 9:32am 
I still have it in my Steam. I have the latest beta and have always had the url there. You should be able to enable it in settings ;)
Jules 20 Feb, 2020 @ 9:23am 
Steam changed the URL system for its app, the URL is no longer visible. (It is still visible on Steam's website.). So now modders need to add the ID in the description for us.
AscendantDrag0n 16 Feb, 2020 @ 9:28pm 
the url is not showing for me but thanks for posting it
Steven  [author] 16 Feb, 2020 @ 6:07am 
mod id can always be found in the workshop url, but it is 1126656771
AscendantDrag0n 15 Feb, 2020 @ 1:10pm 
where did the mod id go ?

Steven  [author] 30 Jun, 2019 @ 11:44am 
I am aware of those yeah. I myself suggested this when I changed from NV to Child ;)
Does not directly help me tho as converting them is easy in itself =)
Jules 30 Jun, 2019 @ 10:28am 
Speaking of S+, there was a case where mats in the S+ grinder kept their stack size even with the mod broken (remember when WC broke the stack mods?). Also, we were able to use the S+ puller to convert "old stack" materials into new stack materials when the classnames were changed from NV to Child.
Would either of those help with converting to .ini stacks?