Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This mod hasn't been updated for 8 years. It's not going to be updated ever. It's an abandoned mod.
here:
👇🖖👇
Maybe little bit op. 🤭
After build a Borg Cube the fight was over before it ends realy🤣
The B5 Faction can't build turrets or has research abilitys and no the two free Units! 🤣
The Most of the Wing Commander Units have no Weapons and this Faction can't build Turrets.
Buuut all Units are avaible..surly nice..when they can be fight but they can't. XD
The BSG Units are realy cool.
And a good Counterpart to the Star Wars Units.
And they can jump, whats helpfull wehn the ai attacks my mines again.
The Starship Trooper Faction is the best to be encounter every attacks on mines.
But for a reason the Game crash when i beginn contoll the situation. XD
Ok not realy but the timing is perfect.
At all the ai in this mod is odd.
It ignored to build the Mine behind the own Station
and attacks my mines instead.
And ignored my units in same time.
Realy strange. 😅
One Thing i must edit in the XLM
At all the ai in this mod is odd.
It ignored to build the Mine behind the own Station
and attacks my mines instead.
And ignored my units in same time.
Realy strange. 😅
But i love this Mod.
Update:
First:
In the XLM file: Starwars_spaceunits
The Broadside cruiser have a tactical health of 30000!
I was wondering why this unit are not go down
when 5 squadrons of bombers attacks it. XD
I have delete the additional "0" 😋
Second:
I had think that SpaceUnitTargetingPriorities XLM
was the reason why the AI so obsessed to
destroy my mines but build no owns.
</Attack_Priorities>
<Property_Exclusions>NotOpportunityTarget</Property_Exclusions>
<Unit_Exclusions>
Destroyable_Asteroid_Small,
Destroyable_Asteroid_Medium,
Destroyable_Asteroid_Large,
Destroyable_Asteroid_Huge
</Unit_Exclusions>
</Priority_Set>
I have delete the complete File,
but no effect.
Exist a methode to fix that?
It's after a couple of matches be very boring and annoying
to prevent the enemy to destroy my mines again and again.
Third:
I have see a XLM rar file with identic named xlm files like in the mainfile.
For more factions?
Or simply a Backup?