XCOM 2
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Restored Chosen Traits
   
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12 Sep, 2017 @ 12:32pm
22 Sep, 2018 @ 7:39pm
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Restored Chosen Traits

In 1 collection by RealityMachina
RealityMachina's War of the Chosen Mods
97 items
Description
Restores some cut Chosen Strengths and Weaknesses. These will be added to the pool of randomly selected abilities.

Specifically:

Strengths
Mark - Chosen attacks now holotarget their targets.

Beyond Earth - Chosen is now immune to environmental effects such as fire, poison, and acid.

Mentally Sound - Chosen is now immune to psi attacks.

Agile - Chosen will take a move after being targeted with an attack.

Weaknesses
Environment Sensitive - Chosen take extra damage from environmental effects such as fire, poison, and acid.

Weak Willed - Chosen take extra damage from psionic attacks.

Oblivious - Chosen take extra damage from attacks made in concealment.

Impatient - Chosen take extra damage from overwatch shots and similar reaction abilities, such as Bladestorm.

Nearsighted - Chosen take extra damage from attacks made at squadsight ranges.

Popular Discussions View All (2)
0
19 Oct, 2021 @ 1:57pm
繁中
stappy82
0
18 May, 2021 @ 7:11am
KOREAN Localization
Brain_is_Back
46 Comments
SeveN 12 Aug, 2024 @ 8:26am 
I think agile is a bit buggy with Assasin(which is funny cuz it fits her thematically). She runs up to my squad trying to meele someone, gets hit by overwatch on the way which triggers agile which causes her to cancel her original attack, instead she uses that extra move to just go back and ends her turn. You can repeat that over and over again till she dies as long as you're hitting atleast 1 overwatch.
Dragon32 28 Jul, 2024 @ 4:49am 
@leslie.drew
I use both together
leslie.drew 28 Jul, 2024 @ 2:35am 
can this mod be compatible with New Chosen Traits?
PhilipFryJunior 2 Aug, 2023 @ 2:32am 
Is there anyone who has the issue of a chosen skipping his turn?
Dragon32 20 Mar, 2023 @ 1:22pm 
@zin
I'm not sure but I doubt it. I think all their traits are rolled at campaign start.
zin 20 Mar, 2023 @ 12:17pm 
Sweet mod! Would it work if I add it mid-campaign? :)
Kanario97 12 Oct, 2022 @ 4:02am 
Spanish Translation:

[ChosenWeakEnviro X2AbilityTemplate]
LocFriendlyName="Sensible al entorno"
LocLongDescription="Recibe daño adicional de efectos peligrosos como el fuego, veneno y ácido."
LocHelpText="Recibe daño adicional de efectos peligrosos como el fuego, veneno y ácido."

[ChosenWeakPsi X2AbilityTemplate]
LocFriendlyName="Mente débil"
LocLongDescription="Recibe daño adicional de ataques psiónicos."
LocHelpText="Recibe daño adicional de ataques psiónicos."
Rahl81 19 May, 2022 @ 9:28am 
Localization ITA

[ChosenWeakEnviro X2AbilityTemplate]
LocFriendlyName="Sensibile all'ambiente"
LocLongDescription="Prende danni maggiori da effetti pericolosi come fuoco, veleno e acido."
LocHelpText="Prende l'aumento dei danni da effetti pericolosi come fuoco, veleno e acido."

[ChosenWeakPsi X2AbilityTemplate]
LocFriendlyName="Volontà debole"
LocLongDescription="Prende un danno maggiore dagli attacchi psionici."
LocHelpText="Prende un danno maggiore dagli attacchi psionici."
XpanD 26 Aug, 2021 @ 12:38pm 
Just finished a campaign with about 280 mods, this one included, and had no major issues! Thanks for putting this up. Had a pretty terrifying Warlock who happened to roll the Environment Sensitive weakness, and that definitely helped.
Dragon32 18 May, 2021 @ 7:46am 
@Brain_is_Back
The mod is "Restored Chosen traits". Restored from the vanilla game. So text not included in this mod would be part of vanilla localisation files, I think.