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I use both together
I'm not sure but I doubt it. I think all their traits are rolled at campaign start.
[ChosenWeakEnviro X2AbilityTemplate]
LocFriendlyName="Sensible al entorno"
LocLongDescription="Recibe daño adicional de efectos peligrosos como el fuego, veneno y ácido."
LocHelpText="Recibe daño adicional de efectos peligrosos como el fuego, veneno y ácido."
[ChosenWeakPsi X2AbilityTemplate]
LocFriendlyName="Mente débil"
LocLongDescription="Recibe daño adicional de ataques psiónicos."
LocHelpText="Recibe daño adicional de ataques psiónicos."
[ChosenWeakEnviro X2AbilityTemplate]
LocFriendlyName="Sensibile all'ambiente"
LocLongDescription="Prende danni maggiori da effetti pericolosi come fuoco, veleno e acido."
LocHelpText="Prende l'aumento dei danni da effetti pericolosi come fuoco, veleno e acido."
[ChosenWeakPsi X2AbilityTemplate]
LocFriendlyName="Volontà debole"
LocLongDescription="Prende un danno maggiore dagli attacchi psionici."
LocHelpText="Prende un danno maggiore dagli attacchi psionici."
The mod is "Restored Chosen traits". Restored from the vanilla game. So text not included in this mod would be part of vanilla localisation files, I think.