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- first world problems :D
So "Dr. DOOM's DOOM ray... of DOOM" is a lie huh? :D
I also didnt planned on switching to SE soon because the lack of an actuall workshop/mods
And to be honest idc about an relatively improoved basis if all the "upgrades" u can get on the "outdated" basis which bring much more benefits to the game compared to the "improoved" version (in my opninion) arent avaiable on this one
Btw is it just me or does anybody else think that its hilarious that even modders1 wait for modders2 to update their2 mods before they1 start switching to the SSE version of the game before they1 update their1 own mods? X'D
dont take this as a criticism but the amount of comedy in these situations is insane :'D
the "1" and the "2" are for those who dont understand who is waiting for whom and so on
Anyway i think youve done a great job with this mod even tho u may not support it anymore (hope i didnt got u wrong) and i wish you a happy day sir ! :)
or do they work mulitplicative on each other aswell as they do with the augmented perks?
That would mean that its actually: 1*1,25*1,5*1,75*2(*2 Augmented perks)=656,25% Damage...(1312,5% if you count the Augmented perks )
...im not sure whats the case but 400% already is a solid statement and i think it would fit nicely into the Game because the current sparks spell is basically more of a tickling to death...
As if the Imperator would spend some time with his grandson or something like that :'D
But if the "Rank" Perks dont override each other and work mulitplicative instead ...
that would actually reach the power level of "Dr. DOOM's DOOM ray ... of DOOM" X'D