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[Retired] Armoured Heating Plus Power
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
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Posted
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344.034 KB
14 Sep, 2017 @ 1:40pm
28 Oct, 2022 @ 5:53am
11 Change Notes ( view )

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[Retired] Armoured Heating Plus Power

Description
Some heating and cooling solutions and a bit of power gen.

Adds an armoured vent, two armoured coolers, two advanced heaters, a large chemfuel generator and two chemfuel recipes.

The armoured vent is available without research, the other heaters and coolers require the "advanced heating and cooling" research.
Refining needs to be researched for the generator and fuel recipes.
The chemfuel recipes are intentionally not meant to be high-yield, one uses hay (much nerfed from the A16 recipe), the other whole corpses (mostly intended for cleaning up rotten and desiccated corpses after fallout events or paricularly large manhunter packs).
15 Comments
cucumpear  [author] 23 Feb, 2021 @ 1:34pm 
Chimneys do work but they still heat up unlike the actual outside. And the hotter that side of the cooler the less it's able to cool. ^^
123caboom 22 Feb, 2021 @ 2:58am 
How do u mean an encased cooler becomes inefficient? Is there a Efficiency loss if the warm side leads into a room instead the outside? I always have this one-tile-roofless-room-as-a-chimney installation
cucumpear  [author] 17 Oct, 2018 @ 1:21am 
The update to 1.0 only changed the version code, so just enable it in your 0.19 game. ^^
Latex Santa 27 Sep, 2018 @ 3:00am 
Excellent work. It will definitely go in my load order.
Stupid Dumb Lizard 28 Apr, 2018 @ 4:27pm 
Yea, it isn't too big of a deal. I just wanted to know if it was intentional or not in case you didn't know about it.
cucumpear  [author] 28 Apr, 2018 @ 2:26pm 
Hm, that's accidental, but not an urgent thing to fix. and yeah, it is more efficient.
Stupid Dumb Lizard 28 Apr, 2018 @ 2:03pm 
Also, just one added question. is it intentional that the Large chemfuel generator cannot be flicked off? I assume it's more fuel efficient than the basic one, but I haven't done the math to check. If it IS in fact more efficient I suppose it's a worthy tradeoff.
cucumpear  [author] 27 Apr, 2018 @ 4:04am 
That is indeed correct!
Stupid Dumb Lizard 26 Apr, 2018 @ 6:08pm 
I'd just like some clarification to put myself at ease. The item costs (and texture/look) of the heating elements in this mod would make me think that Advanced Heaters are better than heaters, and the Advanced Furnace is better than the Advanced Heater (as there is no basic heater.) Is this correct?
BadBird 21 Apr, 2018 @ 6:06pm 
I was just thinking today that it sucks to have a fortress two walls thick or more and enemies can jsut go right to the coolers. Will check this out