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+Behaviors=(BehaviorName=ChooseKidnapOrExtract, NodeType=RandSelector, Child[0]=TryKidnap, Param[0]=70, Child[1]=TryExtractKnowledge, Param[1]=30)
The 150% is probably just there to ensure they always go for it when they have the opportunity , and even then, the actual kidnap chance is 70%. You can tweak those values, just like the "ignore Mindshield" stuff.
Not that far in, but I have yet to kill him once after meeting him four times, nobody died to him yet as I always managed to escape, but he did get 5 into bleeding out.
He just snipes one after another with his insane aim.
To be honest, I am happy he is a threat, even on legend he sucked before.