Ravenfield

Ravenfield

Ei tarpeeksi arvosteluja
Beachhead
   
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5.879 MB
17.9.2017 klo 7.12
5.10.2017 klo 8.53
8 muutosilmoitusta ( näytä )

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Beachhead

Kuvaus
A large Eagle taskforce lands troops onto a sparsely defended shore, and nearby Raven elements are scrambled to intercept.


Beachhead is a large scale map that is 1.5km by 1km. The terrain was created by me, but all of the models are from Area730 on the Unity Asset Store.


Reccomended settings:
Bots : 100-200
Match Length : EPIC!


Please note that it takes a while to load but it still works.
40 kommenttia
0Z3R0 25.12.2018 klo 2.14 
the ladders are pretty cool.
hogspog  [tekijä] 8.1.2018 klo 13.03 
Thanks man
CAG 7.1.2018 klo 15.25 
This, in my opinion is one of the best maps on the workshop. It takes a while to load but once t starts it runs smoothly and has a ton of potential ways to play. Good job
Ziemniak 7.1.2018 klo 14.19 
doesn't work it crashes when i hit play :steamsad:
shade_of_fox 13.12.2017 klo 6.53 
Will do, I understand it can be tricky, also the words 'Early Access' play a part I think as SteelRaven could still optimize the bots themselves.
hogspog  [tekijä] 12.12.2017 klo 23.49 
I have tried to optimize it but it doesn't seem to have helped so I would reduce the bot count.
shade_of_fox 12.12.2017 klo 17.31 
A little laggy with 150 bots but really cool, is there a way the map can be optimized for overall performence or should I lower the bot count to 100?
Aragon 12.12.2017 klo 4.25 
thanks
hogspog  [tekijä] 10.12.2017 klo 11.29 
that's acctually a pretty cool idea
Aragon 8.12.2017 klo 15.01 
A good map idea for if you get bored of this map is to make a town and have aa guns (wall town in from AI escaping and capturing other checkpoint) in it all on roofs and whatnot, and have eagle control an airport that has a lot of the new bomber planes, but make the town have a small airport with 5-7 fighters so its like the bombers are carpet bombing while the fighters have to defend the town.