BallisticNG

BallisticNG

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Breolia Cliffs (OLD)
   
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26.835 MB
18 Sep, 2017 @ 8:41am
23 Sep, 2017 @ 4:11pm
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Breolia Cliffs (OLD)

Description
One of the most well-known cliffs from the planet Breolia will be now a place where the fastest AG ships are going to race at top speed. Feel astonished in this cliff with beautiful sights to the sea, survive the dangerous mountains and caves and take the speed pads on the glass section for maximun speed.
SUGGESTED TO PLAY IT IN 2280 MODE!!!

---- NOTES ----
I'm still discovering stuff from this game, so some things are not quite well at all. For example, the water that is black in almost every mode except Survival, the ships are black in the caves or other things that I can't remember. If you can give me suggestions, please comment below and I give it a try (steps will be also appreciated). Thank you for downloading and playing this second track of mines.

--- --- --- --- ---

3 - jul - 2024 EDIT: Beware this track is like older than wine and may have errors in the current version of the game. No, I will not update this track unless I am somehow in the mood to do so.
9 Comments
Its Blaster  [author] 28 Oct, 2019 @ 6:40am 
Glad you like those tracks, Warriot!
Warriot 28 Oct, 2019 @ 5:59am 
No problem (by the way, the 3 other track sol 0 and shade rush positive and negative are quite good track)
Its Blaster  [author] 27 Oct, 2019 @ 3:32pm 
Warriot, since the three comments you wrote are the same, let me answer them in this comment:
Probably I won't update these tracks: they will take time to find the solution and fix every single texture glitch for an updated BNG version and I don't have that time to do that. And if I do, I would rather to remake the entire track into a better version. Sorry :/
Warriot 27 Oct, 2019 @ 8:24am 
Texture glitch in new BNG v1.15
Its Blaster  [author] 23 Sep, 2017 @ 4:17pm 
New update again lol
Ships won't transpass the scenario anymore (or that's my idea). Now you can play this track in drag mode without making a tunnel by yourself.
Another thing I've forgot to say in the most recent note was that I worked with the shadow flags of the map, so the illumination looks less awful while we are racing (ships are still black, but now with some flags there and over there shouldn't be any trouble for the human eye).

Thank you a lot for playing my tracks! It means a lot to me and I'll be creating more tracks as long as I don't break the game somehow XD
Its Blaster  [author] 22 Sep, 2017 @ 8:33am 
Water was fixed. Next should be lighting problems (ships are black in determined sections of the track)
Its Blaster  [author] 21 Sep, 2017 @ 3:17pm 
Thank you! The only thing that I need to fix is the water thing. With that, I'll be happy with this map
EmilyHellKat 21 Sep, 2017 @ 9:51am 
This is excellent! I was preparing to not like it because of the no walls part, but you've got the banking in the curves done so well in this it was actually really cool
RuneGalin 18 Sep, 2017 @ 10:07am 
woah that is an awesome track dude