BallisticNG

BallisticNG

Breolia Cliffs (OLD)
9 Comments
Its Blaster  [author] 28 Oct, 2019 @ 6:40am 
Glad you like those tracks, Warriot!
Warriot 28 Oct, 2019 @ 5:59am 
No problem (by the way, the 3 other track sol 0 and shade rush positive and negative are quite good track)
Its Blaster  [author] 27 Oct, 2019 @ 3:32pm 
Warriot, since the three comments you wrote are the same, let me answer them in this comment:
Probably I won't update these tracks: they will take time to find the solution and fix every single texture glitch for an updated BNG version and I don't have that time to do that. And if I do, I would rather to remake the entire track into a better version. Sorry :/
Warriot 27 Oct, 2019 @ 8:24am 
Texture glitch in new BNG v1.15
Its Blaster  [author] 23 Sep, 2017 @ 4:17pm 
New update again lol
Ships won't transpass the scenario anymore (or that's my idea). Now you can play this track in drag mode without making a tunnel by yourself.
Another thing I've forgot to say in the most recent note was that I worked with the shadow flags of the map, so the illumination looks less awful while we are racing (ships are still black, but now with some flags there and over there shouldn't be any trouble for the human eye).

Thank you a lot for playing my tracks! It means a lot to me and I'll be creating more tracks as long as I don't break the game somehow XD
Its Blaster  [author] 22 Sep, 2017 @ 8:33am 
Water was fixed. Next should be lighting problems (ships are black in determined sections of the track)
Its Blaster  [author] 21 Sep, 2017 @ 3:17pm 
Thank you! The only thing that I need to fix is the water thing. With that, I'll be happy with this map
EmilyHellKat 21 Sep, 2017 @ 9:51am 
This is excellent! I was preparing to not like it because of the no walls part, but you've got the banking in the curves done so well in this it was actually really cool
RuneGalin 18 Sep, 2017 @ 10:07am 
woah that is an awesome track dude