Garry's Mod

Garry's Mod

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Spastik's Toybox
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Content Type: Addon
File Size
Posted
Updated
2.083 MB
18 Dec, 2012 @ 9:06pm
28 Nov, 2014 @ 8:23pm
18 Change Notes ( view )

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Spastik's Toybox

In 1 collection by Ꮆㄖ尺乇ᗪ卂几
ISOT Collection
17 items
Description
Special Thanks goes to BFG, Awcmon, Zombie Extinguisher, and SAGA_ for their help coding these and fixing all of the bugs and to Bill Nye (Mandrake F.), Silentkiller101 for hosting our weapons for Online Testing and Mr. Gasmask Mk II for some KICK-ASS artwork.

BEFORE ASKING A QUESTION, PLEASE LOOK IN THE THREAD SECTION FOR THE FAQ AND READ THAT, YOU MIGHT FIND AN ANSWER TO WHAT YOU WERE GOING TO TYPE. IF YOU HAVE BUGS, POST THEM IN THE BUGS THREAD.


Throughout history, mankind’s weaponry has constantly evolved. From the first spears made of sticks and stones to the humble AA‐12 Automatic Shotgun, the art of weaponry has taken on numerous forms and iterations.

That’s where the S&G Munitions Corporation comes in.

Are you tired of using the same old firearms? Haven’t you always wanted to wield a shotgun made of soda cans and oil drums? Ever feel like firing a rocket launcher made of batteries and duct tape? Even if you didn’t answer yes to any of those questions, Spast.ik’s Toybox is the armament collection for you!

What the hell is this?
Well, Spast.ik's Toybox is a weapon modification that focuses on emulating the classic weapons of yesteryear, meaning that Ironsights are restricted to only certain weapons, sprint animations are nonexistent. It features unique weapon designs created with Clavus' SWEP Construction kit, all designed by myself and the rest of the team. Originally a small time mod on garrysmod.org, it's grown from being just myself making simple beginner SWEPs into a six‐man team effort.

Features
•Over 50 weapons available
•Custom designed weapons
•100% Multiplayer compatible
•Overall classic feeling
•Does not require CSS or the Half Life 2 episodes (for the most part, it won't break if they aren't mounted)

What’s to Come?
+Fixes for the laser sights on the Silenced Weapons (for now, they’ll have crosshairs enabled until we fix the bugs) +Entity world models for the Turbo Lover and Penguinade
+C_Hands for all weapons
+Balance changes

The Group
Although my name happens to be in the title, I am not the sole developer of this mod. The group that develops this mod, S&G Munitions, is composed of:
Spast.ik ‐ Modelling, Coding, Promotional Material
Goredan ‐ Uploads, Icons, Modelling, Coding, Head of Penguin Management
BFG9000 ‐ Coding, Revisions
Awcmon ‐ Coding, Revisions
Zombie Extinguisher ‐ Coding, Icons, Kill Icons
SAGA_ ‐ Coding, Entity Coding, Revisions

Group Page
https://steamhost.cn/steamcommunity_com/groups/SGMunitions
Popular Discussions View All (10)
405
27 Apr, 2020 @ 7:40am
Weapon Function Suggestions Forum
Grixis
142
8 Jul, 2019 @ 2:31pm
Bugs' N Stuph: IF YOU FIND BUGS, POST THEM HERE
Ꮆㄖ尺乇ᗪ卂几
9
18 Jun, 2015 @ 6:09pm
Buff/Nerf requests
Grixis
853 Comments
TaintedPath 3 Jul @ 2:21pm 
Glad this addon is getting a remaster in the future, will miss some of the weapons that won’t be included in it but it will be worth the wait
lol 13 Feb @ 2:43pm 
@Grixis The only major bug complaint I have is that when you pick up an item while holding certain guns (The Turbo Lover for example) and drop it, it will automatically switch to another weapon. It also doesn't seem to work properly with the "Last Weapon used" button bind. That's the only real issue I've noticed though.
Penoltinum 5 Feb @ 9:09am 
Pog
Grixis  [author] 5 Feb @ 8:18am 
Quick update for anyone that checks this. Work’s going swell so far, mostly on the modeling end. A few weapons have been given pretty solid redesigns and I’ve got a roadmap in development now that’ll help keep progress on track. I still can’t say how long this will take nor do I want to since doing that adds months onto the expected timetable, but we’re doing pretty good overall.

I think everyone will like how some of the redesigns and overhauls will look. Barring a few weapons that are unsalvageable in their current state (Turbo Lover, the Greaser, The Eleventh Hour, etc.), every weapon will be redone in a way that doesn’t damage their core aesthetic identity.

If you haven’t already PLEASE take the poll below this post, it’ll really help give me ideas on how to continue with the remaster. Share it around if you know anyone that has used the toybox before!
Grixis  [author] 13 Jan @ 5:45am 
https://docs.google.com/forms/d/e/1FAIpQLSd1yXE_89sdZhmnaKOkoCI_6bD9o0GRlg6c5XCu6aMLdZjcNA/viewform?usp=dialog

Here's a poll on what exactly you guys would want to see changed in the original and what you want included in the remaster. Please share your thoughts, it'll really give me an idea of what our scope of work will be for the coming updates.
Penoltinum 12 Jan @ 7:18am 
2025 is less shitty now. Keep up the amazing work!
Grixis  [author] 12 Jan @ 5:09am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3406039777

To give you an idea of what the future may hold. We're not fucking around anymore.
Vance 11 Jan @ 2:41pm 
This is crazy!
Take as long as y'all need.
Penoltinum 10 Jan @ 10:52pm 
We are so back
Ꮆㄖ尺乇ᗪ卂几  [author] 10 Jan @ 5:48pm 
WOOOOOOOOOO