XCOM 2
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WotC Without The Lost
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3 Oct, 2017 @ 3:04pm
11 Aug, 2018 @ 7:30am
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WotC Without The Lost

Description
This mod tries to remove The Lost from War of the Chosen.

--- You should disable the "Lost and Abandoned" mission at the start of the game, unless you want to watch it for cinematic appeal. It is quite empty without the Lost. ---

The mod does the following things:
- Removes TheLost and TheHorde SITREPs from the .ini file, so you should not get those SITREPs.
- Replaces TheLost Resistance Op missions with other existing mission types in the .ini file.
- Removes TheLost and TheHorde SITREPs at the start of a mission - in case a mission still got those somehow. *
- Prevent the LostWorld Dark Event from ever appearing. Thanks to a code example by RealityMachina.

* If you play a mission where TheLost would normally spawn, you might still see some of them, but you CAN use explosives etc. Explosions should not spawn more Lost, unless it's hard-coded into the mission.

Known issue:
When a mission is played, where TheLost would normally be present, the game will look for the SITREPs which I removed. This will spam warnings into the log file and debug window. This doesn't affect gameplay as far as I can tell from testing it many times.

Compatibilities:
- Can be installed and uninstalled during a running campaign!
- Compatible with any other mod.

Reason for this mod:
I found The Lost interesting for a bit, but it got stale quickly. I don't think they fit well into XCOM and they don't offer any interesting, tactical gameplay.
Popular Discussions View All (1)
0
14 Sep, 2024 @ 8:44pm
Remove Ultrasonic Lure
OtoshiGami
98 Comments
A†rocious  [author] 25 Mar @ 9:51am 
@Anakin it is no problem. The mission will just be very empty.
General Anakin Skywalker 25 Mar @ 1:52am 
I didnt deactivate "Lost and abandoned" is that a problem ?
Kru1zeR 22 Oct, 2024 @ 10:47pm 
nvrmind I didn't enable it like a dumbass
Kru1zeR 22 Oct, 2024 @ 10:46pm 
didn't work I still played a Lost mission
Starfoth The Burgundy Silk Rug 29 Jun, 2024 @ 7:22pm 
Gonna be honest it feels like the writers went ham and put a lot of passion into the Lost mechanic
But the coders couldn't care less and just tossed together some random salad

Like... they don't spawn or go in the direction of the loud noise so you can't use them tactically to lure them into ADVENT. They are given virtually no actual fun mechanics or weapons or anything. The missions and maps? Yeah no. Those back up my initial claim very hard. Art team loves them coding team hates them haha
Dongmyeong 7 Mar, 2024 @ 12:51pm 
Just finished my first campaign with this mod. Worked perfectly, no crashes, no Lost mission.
S🜔lt 31 Jan, 2024 @ 2:35am 
Lost missions are always a horrible slog. Thank you.
Amaruq 21 Nov, 2023 @ 2:26pm 
thank you.
LOracle 19 Oct, 2023 @ 10:56pm 
does anyone know if this mod is compatible with LWOTC ?
Sabamonster 13 Oct, 2023 @ 1:59am 
Is this compatible with CI?