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Thank you.
For example: Phoenix guard base mdef is 40, matk 38
Swordmasters of Hoeth base mdef is 48, matk is 46
compared to High Elf spearmen's base 38 mdef and 20 matk.
Say your first lord's army makes it out of the early game without getting wiped, the statline of the turn one recruited spearmen is 92 mdef and 56 matk - I think that this is quite broken.
Halving the stat gain is a good way to preserve the intent of the mod, without making tech progression all but unneccessary (also because t1 units are much cheaper upkeep wise)
This doesnt even address the already pretty great matk and mdef of sisters of avelorn, for example.
3 Protection
5% accuracy
3 Leadership
3 Reload Skill (rate of fire)
can such a mod be released?