Divinity: Original Sin 2

Divinity: Original Sin 2

325 ratings
Druid Class
   
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Type: Add-on
Game Mode: Story, GM
File Size
Posted
Updated
1.489 MB
9 Oct, 2017 @ 3:05pm
10 Dec, 2017 @ 11:59am
48 Change Notes ( view )

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Druid Class

Description
I appreciate the people who have used and enjoyed this mod, but my mod files became corrupted so I can no longer support this mod. I also do not own the definitive edition to be able to support releasing the mod there.

I believe someone else has re-released my mod for definitive edition - at least on Nexus.

NEW DRUID CLASS: Polymorph into different animals! Each with their own unique abilities!

Bear - basic tank and melee
Wolf - basic dps with some extra abilities
Crocodile - mixed tank/dps - lower movement
Owl - super mobile
Spider - dps with lots of movement impairing effects - does poison damage with melee (do not open inventory when in this form!)
Turtle - really tanky w/ support skills
Crab - it's tiny with super overpowered damage but has no movement - inspired by Septa the Ineffable!
Dragon - big! lots of AOE that can apply statuses - extra AP and damage - does fire damage with melee
Tree - Healing Form! No offensive capability
Frog - Do Water damage with melee and abilities - requires Hydro skill
Djinn - Do Air damage with melee and abilities - requires Aero skill
Demon - Requires Necro skill
Chaos - Requires 2 in all elemental skills - Unleash the powers of Chaos
Unstable - Erratic -- My favorite!
Blob - It's weird...
Tiger - Stealthy Killer -- All attacks have a chance to make invisible!
Mole - A creature in attunement with Earth magic - Can become a Forest Guardian
Dragonling - Born of fire
Forest Guardian -- (temporarily unavailable)
**NEW**
Disrupter - Mass debuffs, extremely useful with mages in the group
Commander - Summon all the Forms to do battle for you, or step beyond the Veil and return more powerful...

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• MUST REMOVE WEAPON/SHIELD TO USE MELEE IN ANIMAL FORMS! PLAY THIS CLASS UNARMED!!

• There is an ability when you shapeshift into an animal form, to go back to your original form, use this first, then choose another form to go into!

I highly recommend that you keep your bar 1 clear (cycle through your skill bars by pressing 'R' and 'F'), and have only your shapeshifting skills there or on another bar. The abilities you get in animal form only appear on bar 1! Sorry!
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TRADER LOCATIONS:

There is a vendor at the Beach Waypoint at Fort Joy
There is a vendor at the magic Mirror on Lady Vengeance
There is a vendor at the bunks on 1st floor Lady Vengeance
There is a vendor at the Stern on the top deck of Lady Vengeance (Maybe?)
Requires Polymorph to learn skills

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!! Look at my other mods for Druid Class - Infinite Turn Polymorphs! - this will make your polymorphs last until cancelled - NOT RECOMMENDED FOR BALANCED GAMEPLAY - !!


2 Turns in the forms not enough? This adds an extra turn to every form!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1168827723

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Future Plans:

Icons updates
Voidwoken shifter forms! <-- I need suggestions on what skills to give the forms!
Balancing updates
New abilities/skills for forms
Other forms! Suggestions are welcome!
Eventually will update tooltips and skill descriptions...



Upcoming Patch:

Balance Issues being worked on


****

I'm out of the country for a little over a week and will not be able to work on this at all, I will look at all comments and feedback when I return!

*****

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Recent Updated Notes: (for full notes - see Patch Notes Discussion)
3.3
**Balancing pass**
3.2.1
**Added new Tree Form abilities (WIP)**
3.2
**Removed weapon requirements from skills**
3.1.4
**Added new skills to Tree Form**
**Various bug fixes**
**New portal effect for Vieled Form**
3.1.0
**Attempted to add Vendors to the Top Deck of Lady Vengeance by the Stern again**
3.0.1
**Balance changes**
3.0
**Huge revision - Cannot use magic while in Forms now!** (Many skills do different damage now, please inform me of balance issues! I definitely missed a couple things) - overall this is a buff to all spell casting forms.
All buffs/heals to allies do a very small amount of damage as well, due to the way this had to be implemented
**Commander Form - added cooldowns to summons**
**Disrupter Form - fixed the stupid wings in the tail**
**Slight nerfs to Demon form**

2.5.1
**Updated Vendor**
2.5
**Balance changes for Unstable Form**
**Added Commander Form** (Chaos Form is not summonable, and Unstable form doesn't do Chaos damage, some summons cause lag due to Divinity Engine Bugs)
**Added Disrupter Form**
**Added another Form**


FEEDBACK WELCOME! Finding balance is an ongoing struggle - all feedback is extremely helpful for improving this mod! Also - try not to transition between zones (using ladders or things) while in shapeshifted forms!

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BUGS:

In some shapeshifting forms, if you open your character page, the game will crash (currently known issue: Spider form - let me if know if there are any other issues!)

<FIXED>If you shapeshift, while already in a shapeshift form, the previous form can become your default character - with no way to go back to your actual character! (Implemented a fix for this, but cannot guarantee that it works 100% of the time!) In order to prevent this issue, you need to change back to your original form before transforming into another form.

If you shapeshift into Veiled (Werewolf) Form, from Commander Form, sometimes your abilities will not be there

<FIXED>Possibly some issues related with chicken claw causing you to get stuck in a Form, I made all Forms immune to chicken claw, but haven't tested to confirm!

<FIXED> *** DO NOT SHAPESHIFT INTO ANOTHER FORM, WHILE IN A SHAPESHIFT FORM! *** This can cause your default character to turn into a Form, the only way to fix this is to reload a save! I -- Fixed by removing the ability to shapeshift while in a Form.
Popular Discussions View All (4)
166
9 Sep, 2018 @ 11:24am
PINNED: Bugs/Error Reporting
Switch
95
6 Mar, 2019 @ 11:14am
PINNED: Suggestions/Requests
Switch
92
12 Aug, 2018 @ 12:14pm
PINNED: Balancing
Switch
595 Comments
Negamind 2 Dec, 2024 @ 4:44pm 
I don't suppose anyone would know if this mod functions in 2024?
Xzenowulf 27 Apr, 2021 @ 5:19pm 
honestly sounds less like a "druid" and more just a "shapeshifter"... missing all the nature/plant spells and such. though i suppose that can be corrected by other mods so guess its alright
wizardxp2 12 Dec, 2020 @ 11:35am 
Understandable. To add a couple new forms I added Feenex shapeshifting but the animals do way less damage and some of the forms of this mod became unavailable. The new skills are very interesting though, so still a good compromise imo for anyone in a similar situation to mine.
Switch  [author] 12 Dec, 2020 @ 10:32am 
I was planning on remaking this from scratch, since I lost the original files - but apparently the dev tools still haven't improved since originally making this and I'm not going to sign up for another couple hundred hours of work dealing with BS editor issues.
wizardxp2 11 Dec, 2020 @ 5:52am 
I don't like how the DE version is being handled on Nexus, they removed all the exotic forms and kept only the animals. Kinda boring after level 10. Any chance of an imported version closer to the original, with the dragon, demon and forest forms and all the others? Thank you
Prison Mike 29 Nov, 2020 @ 4:47pm 
DE please
Switch  [author] 25 Jul, 2020 @ 3:24pm 
I didn't make the dragon knight, that class was actually my inspiration to make this though. I did port it over to steam for the original author. I'll probably be playing around and checking out the new resources for modding available and see what's possible and what would be fun. The void knight class came out around the same time I was working on this and was incredibly well done. They had a dragon transformation too, but some really impressive new textures and effects.
Digan 24 Jul, 2020 @ 11:51am 
Yo was it u that made the Dragon Knight too? :O Cuz there is a decent Druid-esque mod alrdy but if u made Dragon Knight id love to see more of that since none has made that yet :O
Switch  [author] 24 Jul, 2020 @ 11:44am 
I'm not sure how much interest there is anymore, but I was considering remaking this mod again. I started this when the game had just come out and there are some way better mods out there now. Would anyone be interested?
RoozterIllusion 12 Jun, 2020 @ 1:24pm 
you guys, check nexus before asking for a conversion..... It's already been done.