Left 4 Dead 2

Left 4 Dead 2

876 ratings
Project: Dreams
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Game Content: Campaigns
Game Modes: Single Player, Co-op, Realism
File Size
Posted
Updated
243.477 MB
12 Oct, 2017 @ 11:58am
2 Feb, 2018 @ 11:28am
3 Change Notes ( view )

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Project: Dreams

Description
Read this before you play

This is my first work as a l4d2 level designer. It all started back in 2010 as a school project. This map was finished way back in the days, but was never released until 2017. I made a few changes to make it playable, but everything was built when I was a novice. I'm keeping it up here because it's memories, and well maybe someone out there actually finds it fun to play. If you decide to give it a shot, please keep an open mind as this campaign is of low quality.

The road from Project: Dreams to Lockdown

Are these maps even connected you may ask? Yes and no. Technically they are not. But when I created Lockdown, I wanted to implement some of my old ideas and designs into the new campaign so that people could know where I was coming from. You may recognize that some areas are actually quite look-a-like if you have played both campaigns.


Please do not copy or re-upload my maps anywhere without my permission.

125 Comments
bopbop 2 Jun @ 11:07pm 
1장 경보문에서계단내려간이후 통로가 막혀있어 진행할수없습니다😓
梦琪·D·露菲 27 May @ 2:34am 
最后一关纯屎
18 May @ 7:12pm 
59mimn 3.5/5
Marbag 3 May @ 10:31am 
Весь путь, ради колы
人体描边大师 17 Apr @ 1:28am 
雨天掉帧和救援关指引问题优化下更好
Pluvillion 5 Apr @ 4:37am 
Definitely had some poor design choices here especially the lack of visibility during 70% of the campaign (the forest with witches was executed in poor taste). Resources aren't necessarily "lacking" but they're placed in areas that don't really make that much sense like having an ammo pile in a middle of nowhere but nothing for the horde.

I do commend the detail of the maps. Some areas are a bit detailed which could cause claustrophobia but otherwise they fit the theme of different areas. It's nice to see what "beta" Lockdown looked like and I'm glad you've changed and fixed a lot of glaring errors from it.
a1ex MVP  [author] 3 Apr @ 11:53am 
Yeah obviously it's bad. Did you read the description ?:D
Rixian Azernia 3 Apr @ 11:01am 
i should've listen to the comment below me, this is just dogshit. even in the first map not even exiting the safe house special infected already waiting outside the door not to mention the horde when still on the first map safe room. don't even bother trying this maps
7ᴇᴍᴘᴇsᴛᴲ 2 Apr @ 1:02pm 
First 2 was ok, and then the last 3 was complete dogshit, just compiled of very poor design from shit visibility to tank/witch and horde spam
Colkillervin 1 Apr @ 2:03am 
kind of strange to not give the team four medkits at the finale only 2