Kenshi
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Expanded Cities - Clownsteady
   
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File Size
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2.203 MB
16 Oct, 2017 @ 7:43am
18 Dec, 2018 @ 3:50pm
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Expanded Cities - Clownsteady

In 1 collection by ZarkXav
Expanded Cities
7 items
Description
Clownsteady is now a city that truly feels alive with citizens shopping, working, and drinking. Although it gets quiet at night, the two rival gangs come out and roam the streets. Along with the thugs, gangs, and outlaws, you also can't let your guard down for drifters and other squads that come and go, as they might have a violent intent as well!

City Info
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Population: Very High
Roaming Population: Medium
Crime Rate: Medium
New Buildings: 20+
Unique Places: Additional shops, new leader, and gang bases.

Deathknell Gang: Their main outpost is found in an old stormhouse neighborhood. You can team up with them to sell drugs and stolen items. Speak with Jord Deathknell.
Hyvee Gang: A Hiver gang that made a new life in Clownsteady after having lived in the swamps. You'll find them living in the swamp buildings.

Future Updates
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Join Hyvee and more gang interactions.
The Hook Rebels: A separate mod that further expands The Hook by creating war between the Rebels and United Cities. This would include a custom Rebel city that will have its own citizens, and you could be by their side to protect freedom!

Bugs and Compatibility
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Requires new import. Mod updates also require new import. Make sure to use Ctrl + Shift + F11 and open the editor with: Shift + F12 and click "Fix Stuff".

Very little core data has been edited to help with compatibility. Each town mod may change the buildings for other towns since building spawns are based on faction rather than each town.

Performance might be a hit or a miss, and it may not fully depend on your computer capability. I experienced low FPS on a high end gaming PC and decent FPS on an average PC. :O

There may be compatibility issues with other mods that change towns.

Towns may contain bugs. I have stepped away from Kenshi modding, and I will not be updating or replying to comments. I may come back to modding later on, but I'm focusing on other things at the moment, and I can't promise when and if I'll be back. Thank you for playing the mods, and I hope you all have an enjoyable experience!

You have my permission to edit the files and reupload reforked versions to keep the mod alive if you want. Thanks!
Popular Discussions View All (1)
7
6 Mar, 2019 @ 3:39pm
PINNED: Bugs
ZarkXav
76 Comments
☢Tuziukas☢ 7 Oct, 2024 @ 10:16am 
Looks like I cant enter the city anymore because some buildings are blocking small gap. Added buildings looks empty aswell. Went into the blocking one and looks like game didn't even recognize that I entered building (roof wasn't disapearing)
Berry 10 Jul, 2022 @ 12:21pm 
Ty
ZarkXav  [author] 6 Jul, 2022 @ 9:47pm 
I'm not sure as the mod is quite outdated, and I'm no longer working on modding. There may be bugs in general because of this. Use at your own risk lol
Berry 19 Jun, 2022 @ 7:51am 
So this clearly conflicts with Genesis, correct?
TheColourOrange 20 Aug, 2020 @ 11:55pm 
Trinity 30 May, 2020 @ 4:42am 
I always thought it was cloudsteady
Typical_Name 30 Dec, 2019 @ 12:10pm 
Minor complaint: The mod references Clownsteady on this page, but in the mod list it's The Hook. Took me several minutes to figure out that The Hook and Clownsteady were the same place :P.

Bigger issue: Having this mod on causes all the Shinobi Thieves' towers to become general shops. I tried having the mod load order both before and after my economy mods and such, neither worked :(.
(I also don't know if the mod actually worked at all, since I hadn't seen Clownsteady before trying this mod and am currently on the other side of the map after having uninstalled it.)
thangnguyen2010 19 Dec, 2019 @ 4:24am 
Mod seems to work great, but is very load order specific though and needs to be below almost everything else but above things like Reactive world, living world, economy mods, and patches. Haven't tested how this handles in different world states yet.
Nugg 22 Oct, 2019 @ 3:03pm 
This one is messing up quite a bit for me :(
Clownsteady now has 2 towns merged into 1 (the old city is inside the new one). It has also converted all the UC thieftowers into different factions (might also be purchasable idk...)
It's a shame, because clownsteady is so incredibly lacking without this mod.
Roque the Rogue 18 May, 2019 @ 9:58pm 
Clownsteady is broken in my game, all city buildings is in ruins, there are no gangs, nor anything, all I see are bar, poorly stocked general store and mechanical store, and a police station surprinsingly