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I also had the locked terrain issue, but in the end I made do without.
I'd like to thank you for allowing everyone to edit the map and use it as we see fit, because it truly is beautiful.
I added a minimap and fixed the two issues with "cant reach". Nothing else.
Trying to hide the temple graphic glitches demands some more decoration that I dont intend to do at this moment.
The issues that • Ðıмoи have mentioned on screenshot 2 and 4, if I understand correct, is that the character kinda flow a bit over ground. The AI create the surface and as this is actually a wall piece and have a border a bit higher than the rest, the AI want to make the surface that height. With a bit of fiddling and trickery it could be fixed I think, but it is not something I will use time on at this moment.