Total War: WARHAMMER II

Total War: WARHAMMER II

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Slower Intervention armies
   
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Tags: mod, Campaign
File Size
Posted
Updated
217.384 KB
20 Oct, 2017 @ 9:41pm
2 Jun, 2018 @ 3:47am
9 Change Notes ( view )

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Slower Intervention armies

In 1 collection by Uriak
Campaign AI fixes
1 item
Description
Intervention armies wait one turn.

This mod gives a large movement penalty on the first turn of the AI intervention armies and incursions, thus letting the player react to their presence before they can strike. Currently the AI turn happens before the player interventions, so this penalty is not applied to them.

Should work in coop, but this mod is not balanced for head to head.

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update 23/10/17
Added effect to chaos/norse/skaven incursions

I tried to add a filter to make head 2 head balanced (all interventions are slowed) but I need confirmation it works as intended (in h2h, the players intervention are not slowed, in coop they are)

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Compatibility : I've used a new technique to avoid conflict with any others mods that edit the script files.


Popular Discussions View All (1)
0
29 Nov, 2017 @ 4:38pm
Lua File Changes
Urrunoa
23 Comments
Vinka 15 Mar, 2019 @ 11:51pm 
Just want to mention that this mod is still bugging xp gain. Can't gain any xp for heroes and general if you have this mod activate
AshBird 9 Nov, 2018 @ 8:04pm 
Hoping this gets an update for Vampire Coast DLC patch
BLUESTORM2112 20 Jun, 2018 @ 8:44pm 
Hey. Would it be possible for you fix the intervention armies spawns as well? They're spawning right into the control zones of my armies. I placed armies all around my capital because they keep spawning on it and sieging all in one turn. It immediately tanks my economy because of all the trade lost, and all 10 of my armies take fatigue damage. It's really stupid because there is no way for me to prevent it.
Uriak  [author] 2 Jun, 2018 @ 3:48am 
Bug fixed, hopefully there is no other adverse effect
Uriak  [author] 2 Jun, 2018 @ 1:32am 
Bug indeed exists, and there have been some changes to the script system. I'm loking for a solution, this could take a bit of time.
Kroq-Gar 1 Jun, 2018 @ 4:11pm 
ye same for me, toggling on and of all of my mods 1 by 1 no exp gain
Uriak  [author] 1 Jun, 2018 @ 12:53pm 
oh that is quite strange, Andante, I'm gonna check this tomorrow
Andante 1 Jun, 2018 @ 10:10am 
Somehow this mod prevents lords and heroes from gaining XP, in both ME and Vortex campaigns. Tested with no other mods.
JayJay 17 Feb, 2018 @ 12:27pm 
Thanks for the Update, i appreciate it!
Uriak  [author] 17 Feb, 2018 @ 11:23am 
Just updated it