The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

35 ratings
Breezehome Dungeon
   
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Category: Dungeons, Houses
File Size
Posted
Updated
173.643 KB
3 Jan, 2013 @ 5:15am
28 Jul, 2013 @ 12:36pm
24 Change Notes ( view )

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Breezehome Dungeon

Description
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Development on this mod was put on indefninite hold due to real life events and commitments, so unfortunately planned features and additional development will probably not occur. Sorry!
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When I played Skyrim, I noticed an absurd lack of dungeons in the homes you purchase. I mean really, what kind of dragonborn hero doesn't have their own dungeon to torture the fools that dared to oppose the dragonborn hero? So I made one for Breezehome.

The dungeon is accessed through a small hatch in the first floor of the home.

The masterkey to the dungeon is placed in the player's chamber. It's on the table that you see in front of a throne when you enter the chamber. This key opens the locked cell door to access the cells and pit-arena.

Features:
- A chamber with player-owned storage, bed, throne, random books for bored people, and display cases
- A guard's barracks with arms and armor, furnishing, and other basic stuff
- A random locked large jail cell
Jail cell area with 8 locked cells, 4 with prisoner NPCs (as of now I'm just using existing Prisoner NPCs)
- A large room with a pit-arena, tables, and a throne
- Random generic nord guards everywhere
- A Baton weapon, chance to paralyze targets for 10 seconds (keep swinging it).
- A "secret" area with a "boss" with decent loot and a creepy statue.

Planned Features:
- Hopefully some spell that teleports targets into the arena pit. Teleport enemies and summon daedra on them later on. Fun (IDK if this is even possible, I'm new to modding Skyrim).
- Locking people in the dungeon cells, and possibly putting them on shackles.
- And possibly more stuff.

If you like the mod, please rate my mod with a Thumbs-Up!
42 Comments
We go together 21 Apr, 2018 @ 6:15pm 
If you start a new game with this mod on the boss in the breezehome attacks your wagons, breaking the game.
defakto 17 Mar, 2018 @ 10:51am 
my house if fully furnished and i cant find the door by any chance is it under a rug or the table?
RaggedDan 24 Mar, 2017 @ 12:33pm 
I Love this mod, it makes a great little external almost dark arts home for the dragonborn with loads of guards and the sovenguarde music playing... Great Job!
lachdan51 28 Jan, 2017 @ 8:17am 
I will try it?
toxikaraidur 29 Sep, 2015 @ 7:09pm 
i got a request here; put this thing on nexus pleaaaaaassseee?
We go together 11 Sep, 2015 @ 11:46am 
just got through the most painful login glitch ever, f*** you gabe, strangely enough, it only didn't remember me being signed in for this item alone...
ƁᗩઽƬȊ㊉Ɲ ƁŁᗩÐЄ 2 Aug, 2015 @ 12:45pm 
ARE THE PLANNED FEATURES OUT YET?
We go together 27 Jul, 2015 @ 7:08pm 
your "hatch" is right where a bookshelf will be placed, very clever my lad.
ChakLong  [author] 16 Dec, 2014 @ 5:01pm 
Added an image to show the hatch. It should be to the right as you enter Breezehome, and I believe if you have it fully furnished it is to the left of a table.

Also, I haven't updated the mod in some time and probably won't for update it in the near future either because I'm quite busy. :squirtmeh:
Plushee 16 Dec, 2014 @ 12:38pm 
where is that hatch located on the first floor