The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Breezehome Dungeon
42 Comments
We go together 21 Apr, 2018 @ 6:15pm 
If you start a new game with this mod on the boss in the breezehome attacks your wagons, breaking the game.
defakto 17 Mar, 2018 @ 10:51am 
my house if fully furnished and i cant find the door by any chance is it under a rug or the table?
Dan 24 Mar, 2017 @ 12:33pm 
I Love this mod, it makes a great little external almost dark arts home for the dragonborn with loads of guards and the sovenguarde music playing... Great Job!
lachdan51 28 Jan, 2017 @ 8:17am 
I will try it?
toxikaraidur 29 Sep, 2015 @ 7:09pm 
i got a request here; put this thing on nexus pleaaaaaassseee?
We go together 11 Sep, 2015 @ 11:46am 
just got through the most painful login glitch ever, f*** you gabe, strangely enough, it only didn't remember me being signed in for this item alone...
ƁᗩઽƬȊ㊉Ɲ ƁŁᗩÐЄ 2 Aug, 2015 @ 12:45pm 
ARE THE PLANNED FEATURES OUT YET?
We go together 27 Jul, 2015 @ 7:08pm 
your "hatch" is right where a bookshelf will be placed, very clever my lad.
ChakLong  [author] 16 Dec, 2014 @ 5:01pm 
Added an image to show the hatch. It should be to the right as you enter Breezehome, and I believe if you have it fully furnished it is to the left of a table.

Also, I haven't updated the mod in some time and probably won't for update it in the near future either because I'm quite busy. :squirtmeh:
Plushee 16 Dec, 2014 @ 12:38pm 
where is that hatch located on the first floor
_Loozermoth 15 Dec, 2014 @ 4:03pm 
How the hell do you get in???????
elliott 10 Oct, 2014 @ 3:37am 
i want to tortue Braith, Mila and Lars. working torture machines you can cram people into and kill them with would be awesome, too!
Armorguy1 6 Sep, 2014 @ 12:27pm 
I don't know how far your knowledge of CK reaches but i think i saw some tab in the cell edit window. There was an option where you say if the cell was private (player only) or public. SO maby changing this to public might make it possible for followers to come with you.
Tycho81 31 Jul, 2014 @ 9:38am 
I,m sorry but i cant find the entrance.I know that you say where it is but ther is nothing in my Breezhome
lucifer12333 30 Jul, 2014 @ 2:44am 
I think it is good but needs more stuff in it
Master_Tom1 8 Jun, 2014 @ 7:43am 
the planned features sound good
cbhicks1 15 Mar, 2014 @ 10:11am 
did you ever fix the npc thing
ChakLong  [author] 15 Nov, 2013 @ 12:14am 
I understand your point, but I still haven't figured out how exactly to do that. Your best bet would just be to use the console to select NPCs by using "prid <RefId>" (RefIDs for NPCs are listed on Skyrim wikis, and can also be viewed in-game when selected with the mouse) and then using the command "moveto player". Then, you could lock the doors of the cells using the "lock" command.
cbhicks1 8 Nov, 2013 @ 10:13am 
i like the layout of the dungeon but it is totally worthless if you cant take npcs in and out of it
cbhicks1 8 Nov, 2013 @ 5:12am 
nice dungeon but Lidia wont fallow me into it thought you would want to know
ARK Redeemer 6 Sep, 2013 @ 9:45am 
Thank you, I shall try it now.
ChakLong  [author] 6 Sep, 2013 @ 1:03am 
Not that I know of, all it does to the default Breezehome is add a small little hatch thing used to access the dungeon. Unless you have Breezehome mods that completely change the cell in which the home is located, this mod shouldn't conflict with anything.
ARK Redeemer 5 Sep, 2013 @ 7:05am 
This doesn't conflict with any other breezehome mods does it?
cripple 27 Aug, 2013 @ 1:03pm 
Where is it!
ChakLong  [author] 27 Jul, 2013 @ 7:48pm 
I've updated the mod and put the masterkey onto a table in the player's private chambers. It should open any and all locked doors in the dungeon.

Originally three copies of the masterkey existed, and two were randomly sitting in front of the locked entrance gate. It was definitely there, but hard to see and easy to miss.
CobaltSage 27 Jul, 2013 @ 12:03pm 
wait a second... Where's the actual key to the large cell when you first enter, though?
Kultag 7 Jul, 2013 @ 10:16am 
Go on with it, there's good potential in this mod.
ChakLong  [author] 5 Jul, 2013 @ 1:27pm 
Keys are probably on the ground. Haven't updated this mod in a long time.
I should probably put them on a table or something. Will update soon.

You could open the command console, select a locked door, and use the "unlock" command if you can't find the keys that I probably randomly scattered on the ground.

If you aren't sure how to use the console: http://elderscrolls.wikia.com/wiki/Console_Commands_(Skyrim)
Anzio 5 Jul, 2013 @ 12:49pm 
where is the key
Vanillin Bear 2 Jul, 2013 @ 7:09pm 
i cant get into the rest of the dungeon on the fight of the dungeon, where is the key
Dash 1 Jul, 2013 @ 6:56pm 
There are a few npcs in the dungon right?
Kultag 25 May, 2013 @ 3:32am 
A promising mod. More victims needed, I hope they respawn. Don't have just cells, but shackles as well. Improve the throne room, also add a bit more light there. Under the trapdoor there should be wolves attacking victims. And one more tip: replace the bed with a four-post one. ;-)
Coronel Jimenez 20 May, 2013 @ 2:32pm 
Ulfric will pay for his crimes... For the milionth time!
Ralof 13 Apr, 2013 @ 9:20am 
I love this mod. I trapped 15 heimskrs by using console commands LOL
Some Random Dude 29 Jan, 2013 @ 1:43am 
people in shackles would be funn
wpogowee88 13 Jan, 2013 @ 8:32pm 
we have a mod to do it but the prob is it was never set to any specific locations
DieDae 9 Jan, 2013 @ 6:23pm 
hmmm. will ahve to check back to see if you can make the teleport scrolls.

should probably be a script to send<id> to <cell id> if <spell>

idk. i don't mod skyrim.
Wahdeyy 5 Jan, 2013 @ 10:22pm 
I love the Fact that you made a place for under your Breezehome. But in personal opinion it's quite big for having such a small house.
Dgen Szn ツ 5 Jan, 2013 @ 11:01am 
so there are prsioners now
ChakLong  [author] 5 Jan, 2013 @ 8:58am 
Yeah, I uploaded an incomplete mode for no reason whatsoever. Just added a room for the player.
Dgen Szn ツ 5 Jan, 2013 @ 3:09am 
hey i like dungeons in all but it would be nice to have chests for peoples belonggings annd acual ppl in the prison wil the locked cells
Fierysaint 3 Jan, 2013 @ 11:21pm 
Yes. Make a way to get people in the pit and locked cells and you will have one damn good mod! Oh, and your staircase was too long.