Arma 3
102 ratings
The Twins Script DEMO
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Map: Altis
Meta: Collection
File Size
Posted
Updated
2.137 MB
27 Oct, 2017 @ 10:09am
20 Aug, 2018 @ 11:08am
3 Change Notes ( view )

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The Twins Script DEMO

In 2 collections by ALIAScartoons
ARMA 3 SCRIPTS AND DEMO MISSIONS
52 items
Anomaly Series
22 items
Description
This script is inspired by STALKER universe, but i think the concept of it i saw it first time in Dr. Who tv series, anyways you can set an object to act as a creepy anomaly which will chase players and do stuff.
In my demo mission i used an power line tower but you can use any object you want vanilla or not.

For more information check out the video tutorial.

* Demo mission on ALTIS.
* Tested on dedicated
* Un-pbo or Un-zip the mission and read the comments or watch the video tutorial for more information.

Direct Download link:
https://aliascartoons.com/

If you like my work and want to support:



For those who prefer to donate via PayPal here it is the link
[www.paypal.com]

My Patreon Page:
https://www.patreon.com/aliascartoons

My Twitter account
https://twitter.com/ALIAScartoons

Other Scripts
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1123074587

DO NOT INCORPORATE THIS SCRIPT OR PORTIONS OF IT IN MONETIZED PRODUCTS OR SERVERS WITHOUT ASKING FOR PERMISSION AND OBTAINING APPROVAL FROM ME!!!
114 Comments
Recaldy 29 Jun, 2022 @ 4:17pm 
"_heart_twin hideobject true" below line 15 seems to have fixed my problem. :spiffo:
Recaldy 29 Jun, 2022 @ 4:02pm 
Trying this one now and it seems to work just fine...except I see a floating generator above w/e my object is?
ALIAScartoons  [author] 29 Mar, 2022 @ 4:55am 
@Guardian
:steamthumbsup:
Guardian 28 Mar, 2022 @ 10:56am 
I just figured it out, sorry for the bother. I forgot about the HPP file that was being used that uses the class names instead of the normal SQF files
Guardian 28 Mar, 2022 @ 9:37am 
everything is set correctly, I went as far as just going to a completely empty world (instead of my mission that im working on) and placed the exact same thing there and it works fine... its just when it goes to the mission im working on it can't find it
ALIAScartoons  [author] 28 Mar, 2022 @ 4:30am 
@Guardian
Check if you have the sound files under your mission folder.
Check the path to those files you have defined in your description.ext
Guardian 26 Mar, 2022 @ 12:25pm 
Hello ALIAS love your scripts man, I've been using them for my Zeus mission for a very long while now, and this one specifically has always given me issues.... when I put it in my mission it says that there are audio file missing, "Sound "Spark2" was not found" but what is weird is that it changes everytime i load the mission in the editor... this time its Spark2 then Spark22 then sound_twin, I've thought of resetting the entire audio file and that doesnt work... could you give me some ideas to try cause im at this point at a stalemate, thanks!
ALIAScartoons  [author] 9 Mar, 2022 @ 6:08am 
@willow_occult
audacity
Eevee 9 Mar, 2022 @ 3:12am 
also how do you make the sounds for your scripts like what software do you use or do you find the sounds online
Eevee 9 Mar, 2022 @ 3:08am 
ok ill try that thank you.