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The rift tokens are kinda a mess though. The two you're supposed to hit while you're swinging on the hookshot don't work most of the time, no matter how you manouver; I guess that's just not a good way to place rift tokens. The one near the start of the level at least works, but I couldn't figure out how to get on top of the shortest pillars without using a mod hat. From there it's pretty easy.
the crows acting like guards that you avoid on your quest to kill the owls is an interesting concept.
the last rift token is kinda... eh, because it pauses you mid jump so you kind of have no choice but to die after you get it
if the lighting gets fixed then it will make this level way better. its short and sweet with good use of the paintings as platforms and the checkpoint is put in a good place