Total War: WARHAMMER II

Total War: WARHAMMER II

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04 Better Chaos Invasion (Optional)
   
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Tags: mod, Campaign
File Size
Posted
Updated
163.236 KB
29 Oct, 2017 @ 6:28pm
25 Sep, 2019 @ 8:35am
20 Change Notes ( view )

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04 Better Chaos Invasion (Optional)

In 2 collections by MINOS
MINOS Mods for Total War Warhammer 2
35 items
Better AI 2 - SUBMODS
16 items
Description
This is a Submod for Better AI 2, which makes the Chaos Invasion a better Experience.



This Mod can also be used standalone without Better AI 2 !

Link here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1168578106

Harder Version here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1182264348



More and better Buildings for Chaos and Beastmen Invasion Hordes.

Better Unit Compilations.

One more Army Level per Difficulty from Easy upwards to compete with the Better AI 2.

Chaos Invasion will come a little Bit Earlier (135 and 225 Turns) and 1 and the later 2 Imperium Level earlier (6 and 8).



Not really Savegame compatible !!!!

I highly recommend to start a new Game, otherwise it could lead to Bugs and Crashes!



Compatible with most of my Mods, like no PO Penalty, no extra Upkeep, etc.



PS:

Big Thanks to Leylos who helped me with it:

His Mod is here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1184400029



If you like this Mod, pls subscribe and mark as Favourite:



Thank you!
Popular Discussions View All (2)
1
15 Sep, 2019 @ 6:22pm
One of my Chaos Setups, is there anything wrong with it?
⚜Hamiradon⚜
0
19 Jun, 2018 @ 3:17am
The LUA Script pasted down here:
MINOS
135 Comments
:{BabyloN_PaladiN}: 23 Dec, 2019 @ 9:43am 
Oohh :S It worked for other champings, i tought it dosent need one. Hope you update it afrer Holydays. Happy Holydays All by the way !
MINOS  [author] 23 Dec, 2019 @ 9:15am 
It is outdated like after every Patch.
:{BabyloN_PaladiN}: 23 Dec, 2019 @ 8:26am 
@✠ M I N O S ✠

This mod cause a very strange bug in the World Walkers champing. Right from the begining i can recruit two regimen of renown, hire Azrik the mazekeeper. Also the Warriors of Chaos is present in the map . Can you look into it ?
⚜Hamiradon⚜ 15 Sep, 2019 @ 6:13pm 
@✠ M I N O S ✠

Yeah, with how many new provinces and "gates" the empire has now, chaos seems to come a little prematurely than it should. And as for the chosen, i have already changed the entries in both of the scripts, but it seems that the army composition will stay the same unless i start a completely new game.

I can try posting my setup.
MINOS  [author] 15 Sep, 2019 @ 5:45pm 
@ ☙⚜❧Ɓaron☙⚜❧ :

You wrote on 22th August it was Turn 60 ?
Normally it shall come over Turn 100 - so i guess your Imperium Level was already very high.
Well i could make it so, that the first Wave is not dependent on Imperium Level and keep only the Turn Times.

Regarding your chosen Problem, you could delete them and set Chosen only as mandatory, so that you never will have more.
But the second Invasion will be also weaker.
⚜Hamiradon⚜ 15 Sep, 2019 @ 1:43pm 
Scratch that, i can change when the events take place, but their armies seemingly stay the same no matter what i do, not sure what i'm doing wrong here, i have edited the random army spawns to be more chaos warrior heavy than chosen, but they stay at super elite levels at midgame.
⚜Hamiradon⚜ 14 Sep, 2019 @ 6:01pm 
Nevermind, it seems i need to change things atleast 2 rounds before the chaos units spawn for some reason.
⚜Hamiradon⚜ 14 Sep, 2019 @ 1:31pm 
Strange, i have tried to reduce the amount of chosen and slowing down their entry by a little, but i cant get it to work for some reason.
MINOS  [author] 14 Sep, 2019 @ 12:55am 
It works midgame - just dont use it after the Chaos Invasion started.
And always make a Backup before using it, because it is a huge, complicated Script Mod.
⚜Hamiradon⚜ 13 Sep, 2019 @ 9:32pm 
So wait, this mod doesn't affect a game already in progress?