Stellaris

Stellaris

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All-in-one Species Groups
   
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1 Nov, 2017 @ 5:40am
28 Dec, 2018 @ 4:27am
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All-in-one Species Groups

Description
This mod allows you to play as a nation with a wide range of species directly at the beginning of a game. You will find different categories with vanilla portraits, compressed into a single/multiple portraits selection. When you select one of these grouped portraits, you can actually play with different species at once in your new empire.

This mod includes:

3 Humanoid Group
3 Avian Groups
2 Reptilian Groups
2 Arthropoid Groups
2 Molluscoid Groups
2 Fungoid Groups
2 Mammalian Groups

Known issues:
-When selecting phenotypes, gender, etc, it might be a bit buggy, because not every portrait got different genders, color variations, and clothing.
-The Refugee event chain may cause some troubles with the portraits, but this is yet to be confirmed.

Please report any bug.

Also, you can visit my blog for all my mods, including those which aren't on Steam Workshop:
[speischeese.blogspot.lu]

I am working on my fictional world now, since I have lost interest in working on mods. It doesn't mean I won't release any content anymore. You can visit my blog to know more about my fictional world.
[ulliat.blogspot.com]
Popular Discussions View All (1)
2
5 Nov, 2017 @ 1:49am
PINNED: Bugs Report
SpeisCheese
17 Comments
FortuneHost 1 Jul, 2020 @ 8:57am 
How did you do thing, if I may ask? I might be interested in making a "compilation" species groups of my own in order to make custom empires for personal use.
SpeisCheese  [author] 28 Dec, 2018 @ 4:24am 
I'll update the mod comptability version, but I cannot ensure if the code is still 100% compatible with Stellaris, since major updates tend to change a few things.
Lord Hylia 27 Dec, 2018 @ 9:28pm 
does this mod still work in 2.2?
infernalthing 5 Jul, 2018 @ 11:53am 
There's no plantoid group :(
SpeisCheese  [author] 2 Jan, 2018 @ 4:43am 
I could do that too. Since I'm not playing Stellaris for the moment though, the update will take some time to be published.
Grump 1 Jan, 2018 @ 2:23pm 
would it be possible for a group with all portraits in one? so (humaniods, molluscoids, plantoids, fungoids ect.) all in one group?
SpeisCheese  [author] 8 Nov, 2017 @ 3:01am 
@Apapse Attenion! The game considers that each pack of portraits (single portrait or multi portraits like in my mod) is one species! That means that what would look like different species is actually considered by the game as one. If you begin a game with my mod, you will have a lot of different portraits, with only one species.
Apapse 7 Nov, 2017 @ 2:29pm 
How do I differentiate the names of the species. Like if I'm creating a multi-species federation.
SpeisCheese  [author] 6 Nov, 2017 @ 1:02am 
Actually, no. Because all portraits are considered as one species. Syncretic evolution works differently, but I never used that trait, so I could be wrong
GamerD00f 5 Nov, 2017 @ 8:52pm 
so is this like sycretic evolution but with more?