Total War: WARHAMMER II

Total War: WARHAMMER II

49 ratings
02 MINOS Better Climate - Outdated
   
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Tags: mod, Campaign
File Size
Posted
Updated
140.829 KB
7 Nov, 2017 @ 5:11am
4 Jul, 2018 @ 7:42am
16 Change Notes ( view )

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02 MINOS Better Climate - Outdated

In 2 collections by MINOS
MINOS Mods for Total War Warhammer 2
35 items
Better AI 2 - SUBMODS
16 items
Description
This is a Submod for Better AI 2, which overhaul some Parts of the Climate.

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This Mod can also be used standalone without Better AI 2 !

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- more Loreful Climates for Factions

- (many Settlements Climates changed - currently WIP)

- added Climates for Woodelves and Savage Orcs

- removed Local Populace and replaced with dynamic, Faction based System, so it will still be max 3-4 local Populace Corruption, but it will be based on the actual Faction Owners living there
e.g. 4 Region Province, 2 Cities by Vamps, 2 Cities by Skaven = 2 Vamp Corruption ; 2 Skaven Corruption (50% Population Skaven, 50 % Population Vampire)
- smallest Skaven Corruption in New and Old World across their Underworld Empire, to have a Chance of Skaven Rebellions

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Savegame compatible.

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Compatible with most of my Mods, like no PO Penalty, no extra Upkeep, etc.

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Some Features from "Full Climate Overhaul" Mod from Leylos were taken as Templates - thank you Leylos, as always!

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If you like this Mod, pls subscribe and mark as Favourite:



Thank you!
31 Comments
Guvenoren 1 Apr, 2019 @ 9:30am 
Hey man, any idea what happened to Leylos?
pointman 16 Feb, 2019 @ 7:36pm 
Guys, the yellow triangle on mods in the mod manager does NOT mean the mod doesn't work anymore. Have any of you tested to see if these mods are working or not?
m_ig_uelon 12 Nov, 2018 @ 9:33am 
i miss this mod so much
w00tl00ps 11 Nov, 2018 @ 12:33pm 
Minos your mods are critical to this game even being enjoyable, please update sir.
danwright405 12 Sep, 2018 @ 10:59am 
sfo compatible?
Gleen Cross 1 Aug, 2018 @ 3:13am 
Sure, but I gave examples following the vanilla values... if my memory is correct, lol I dont really remember if the empire starts at -30 with the vampire tbh. But anyway, the point was about this system. I tried to use the usual tables to give a -40 for morathi // hellebron, but the game crashed. But you talked about that you managed to develop a script who could deal with these isolated factions. For example, instead of the entire dark elf faction to have a -30 with the lizardmen faction, with the script you could set individual values for each sub-faction (one for ghrond, another for karond kar and so on).. At least this is what I understood about your idea. But you pretend to mod the confederations as well?
MINOS  [author] 1 Aug, 2018 @ 2:52am 
Making the Empire hate the Vampires even more makes playing as the Undead much more difficult and not very Loreful, because it would again result in a Crusade of both against each other.
For this I need real individual Lord Relations in a Table, which are still usable in Game.
Gleen Cross 1 Aug, 2018 @ 12:58am 
Thanks =) About confederation.. When I suggested the Morathi/Hellebron thing, I was just thinking about the initial diplomacy "traits", you know? Like the empire starts with -30 relations with the vampires, dwarfs starts with -60 relations with the greenskins, etc.. But you want to include confederations as well?
MINOS  [author] 31 Jul, 2018 @ 10:55am 
@ Gleen Cross :

Of course go ahead!

No, i didnt make it yet - Player wants to have the Choice of confederating with all LL
Gleen Cross 31 Jul, 2018 @ 8:44am 
Hey Minos, I used your climate mode as a bases to a climate mod of my own (not too many major changes tbh). Can I publish it? I will give you full credit of course. Also, the diplomacy mod.. You managed to make Morathi and Hellebron hate each other and other changes?