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For this I need real individual Lord Relations in a Table, which are still usable in Game.
Of course go ahead!
No, i didnt make it yet - Player wants to have the Choice of confederating with all LL
Not really, the AI is too stubborn aka even colonise set to 0 for unsuitable and uninhabítable doesnt work...blame CA for that.
e.g. 4 Region Province, 2 Cities by Vamps, 2 Cities by Skaven = 2 Vamp Corruption ; 2 Skaven Corruption (50% Population Skaven, 50 % Population Vampire)
I did change every Settlement Climate on the Map according to the Race who owns it or what Building was planted there, depending on their Climates Suitabilities.
It is to male sure, maximum Factions are alive and kicking when Player meets them on his World Conquest, instead of massive Blobs of the single confederated Main Factions in Vanilla, where Bretonnia settles in the Mountains and Dwarfs in the plain Desert.
Apparently Factions although did recently colonise razed Uninhabitable Cities, which i had to fix, by turning down Razing.
Still some AI sometimes do it, the same Way they are still loving the Sacking, since TW Attila.
Ai will only conquer the loreful,suitable Climate Settlements, so you wont see conquering Highelves all of Ulthuan, like in Vanilla, poor Darkelves...
Normally Aliths conquering most of Naggarond all on his own, this should keep Darkelves a Threat and Highelves on their Island.
Player can still conquer anything he wants.
That is bad to hear...the Outposts were really nice.
Me neither - as of now Settlements dont change their Appearance after conquering, does this also apply to Woodelves?
They are different also in Vanilla, because Teclis starts in the South.