Sid Meier's Civilization VI

Sid Meier's Civilization VI

119 ratings
Caps Lock
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
67.652 KB
8 Nov, 2017 @ 12:04am
8 Feb, 2018 @ 12:35am
6 Change Notes ( view )

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Caps Lock

Description
Caps Lock 0.9.5
Starting plot improvements

Caps Lock improves the rules for selecting starting locations. The game rates each potential starting plot for factors like distance from other civilizations, nearby luxury resources, and access to fresh water. The standard rules use an all-or-nothing system that can place civilizations too close together or stranded in arctic wasteland.

The mod improves the plot scoring system so that bigger problems get a worse score, and multiple problems add up. For example, if a region is too close to another civilization, the standard rules consider every plot equally bad, but Caps Lock gives a better score to the plots that are farther away.

Caps Lock:
Chooses better starting plots
Improves capital spacing
Prevents arctic wasteland starts

Compatibility
The Yet (not) Another Maps Pack mod provides its own starting plot rules and extra features, which will override Caps Lock if you enable both.

Acknowledgements
A few people worked on fixing the starting position bugs in the Fall 2017 update. Special thanks to UglyBoy[forums.civfanatics.com] who took my early investigation results and created the first fix.

Source code
https://github.com/bszonye/civ6-capslock
120 Comments
Gaunt 2 Mar, 2020 @ 10:11pm 
FIxed a few patches ago? 3 games in a row a civ has started 3 to 5 hexes away from my starting settler
phenyxasher 20 Mar, 2019 @ 12:57am 
gotta, still great mod.
beezany  [author] 18 Mar, 2019 @ 4:47pm 
@phenyxasher For now I recommend disabling the mod. Map generation has changed enough that it would take a substantial rewrite to make this work again.
phenyxasher 16 Mar, 2019 @ 6:06pm 
could you please update for gathering storm.
delorean.fanatic 16 Feb, 2019 @ 11:03am 
@bszonye Ok thanks!
beezany  [author] 16 Feb, 2019 @ 2:39am 
@delorean.fanatic This mod is not compatible with the new Maori civ, and there may be additional problems. I don't recommend using Caps Lock with Gathering Storm. Please note that this mod mostly exists to solve a problem that was fixed in the game a few patches ago, so fixing it is currently a low priority.
delorean.fanatic 16 Feb, 2019 @ 2:15am 
Game says the mod is no longer compatible...can it still be used or could an update be done? Thanks!
test 7 Feb, 2019 @ 6:23am 
I see, thank you!
beezany  [author] 6 Feb, 2019 @ 4:04pm 
@test This mod won’t break your game, but it has very little effect with the current map generators. I don’t currently recommend using this mod and only keep it online to support current subscribers. If there are any incompatibilities with Gathering Storm, I will take the mod offline rather than fix it.
test 31 Jan, 2019 @ 10:13pm 
Does this still work with latest game version?

Im only interested in improving spacing. Vanilla map scripts still spawn you very close to other civs, i hate that to no end.