Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://www.nexusmods.com/divinityoriginalsin2definitiveedition/mods/374
And, I've tested them to make sure they were indeed working.
So, anyone wishing to get their hands on this in the newer version can.
---
An explanation on how I got them ported can be with the help of this tutorial here:
https://www.reddit.com/r/DivinityOriginalSin/comments/9c3tg7/comment/e59klx6/?utm_source=share&utm_medium=web2x&context=3
So anyone wanting to port old mods themselves, can.
From what I've come to learn, is there is little difference between the versions.
So please, if anyone is reading this that decide to spam mod pages with posts asking for ports.
Try the tutorial above, as it can open up an avenue for you to port Classic mods to the DE.
Yes, this mod modifies the treasure tables for some shop keepers to make the book available. It's not compatible with any mod that does the same, which is a big part of why I stopped making skills. The only way to avoid it would be if I made a new shopkeeper just for this skill (not worth the effort). I'll add a warning to this mod though.
It does apply a wet surface in the area, so it probably does.