Age of Empires II (2013)

Age of Empires II (2013)

53 ratings
The Rise of the Khmer
   
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New Workshop Languages: English
File Size
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7.495 MB
14 Nov, 2017 @ 5:34pm
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The Rise of the Khmer

In 1 collection by Filthydelphia
Filthydelphia Campaign Collection
23 items
Description
From the Kampuchean jungles, the Khmer will rise!

From the designer of the African Kingdoms Portuguese campaign, The Last Neanderthal, and Tristan & Iseult comes the rise of an empire.

Background
Khmer stands on the verge of greatness! From the temple complex of Angkor Wat, her elephants and war ships will dominate Kampuchea and the South Seas! But enemies abound...

Requires The Forgotten and African Kingdoms DLC

Features (by the numbers)

Infinite Replayability!
Age of Empires with freedom and choice! Choose which of 5 castes to favor by achieving up to 18 objectives in any order, complete them all or pick and choose! The choices you make decide the epilogue and the course of the scenario.

Choose which gods to favor! Gods provide significant bonuses throughout the scenario. Play again with a different combination of gods!

Dynamic diplomacy! Choose your friends and your enemies. Bribe factions to war against your rivals then betray them!

Custom Soundtrack

Optional custom music from Derek and Brandon Fiechter! (click image to subscribe)

Praise for Rise of the Khmer
"This scenario pushes the boundaries of scenario design again and again... A brilliantly fun and nigh-infinitely replayable scenario, Rise of the Khmer is an imperative download for any custom scenario player who owns the HD Edition and its expansions." - HockeySam18, Lead Campaign Designer for The Forgotten and African Kingdoms expansions[aok.heavengames.com]
39 Comments
Filthydelphia  [author] 29 Dec, 2019 @ 5:46am 
No, DoomedPaul772. This scenario was made for the African Kingdoms/Forgotten expansions only.
DoomedPaul772 28 Dec, 2019 @ 11:27pm 
Is there a ROR updated version in English?
Pierre 19 Dec, 2019 @ 11:45am 
 Waw! Great scenario: I loved playing it! The choice of gods at the beginning and the cast objectives are a very nice idea, that make it replayable! Great job, bravo!
Photon Rider 10 Oct, 2019 @ 3:26pm 
I enjoyed it a lot! Thanks for sharing!
Horapallas 2 Oct, 2019 @ 4:43am 
Very enjoyable scenario! I iked thqt it was long and that the player had a lot of options. The small population is a bit frustrating, I guess it was meant to balance, but I would have preferred more powerful enemies and more population.
I have seen someone else has updated it into Rise of Rajas, but I guess you would have been the best to do so.
Also, I think the Chinese engineer providing with chemistry does not work, as for me it did not change anything. I am not too sure about herbal medicine neither. The enemies (in paticular the Mongols) are also powerless against walling. I know this is very difficult to fix, but if you could then I don't see any reason why this scenario should not be part of the official game!
kud13 11 Apr, 2019 @ 4:27pm 
Mongols can be stopped by building walls and castles in mountain chokepoints.
okikoki 17 Mar, 2019 @ 7:53am 
Any tips if you decide not to flee to borneo against the mongol invasion?
okikoki 27 Feb, 2019 @ 5:22am 
Relish the problem can be yellow follows you to grey.I tested it.
Tengu 22 Feb, 2019 @ 7:52am 
@Filthydelphia, please update this campaign into Rise of the Rajas version.
Three Inch Carrot 17 Feb, 2019 @ 8:28pm 
Use your army early to get rid of the dock in the east of your base, this would slow down their navy production. Getting a hold on navy will help make things later easy. Your goal is to get to castle and a hold of water. This is important because once the mongols come you can transition your base to grey which will not fight you if you keep alliance with them. Mongols cant get to you and your early hold on water makes the base unreachable by yellow, red, and orange. From there you can boom to imp and get rid of the mongols, red, and yellow. Pretty simple when you have a base at grey.