The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Proudspire Manor Expansion - Armor and Weapon Displays
   
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Category: Armor, Houses, Weapons
File Size
Posted
Updated
76.513 KB
16 Feb, 2012 @ 6:34pm
2 Mar, 2012 @ 7:03pm
7 Change Notes ( view )

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Proudspire Manor Expansion - Armor and Weapon Displays

Description
I have uploaded an alternate version of this mod to the steam workshop. It is called Proudspire Manor Expansion Version 2. Do not subscribe to both versions. Version 2 has a very minor change regarding the layot of a few walls in the expansion. Choose one mod or the other.

Version 2 can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=14778
New users: I prefer version 2

This mod adds an expansion to the proudspire manor home in Solitude. A basement is added which includes a blacksmith area, mannequins, weapon racks, display cases, and storage crates. Entrance to the basement is a door in the house on the lowest level called "Proudpire Manor Armory."

Features (blacksmith room):
-Smelter
-Forge
-Tanning Rack
-Storage Chest
-Grindstone Wheel
-Work Bench

Display Rooms:
-Dagger and general weapon display cases
-Mannequins
-Weapon plaques
-Shield plaques
-Weapon racks
-Storage chests

This mod is for collectors who need additional space for all of thier weapons and armor. Bethesda never seems to include enough storage space in the houses. This mod aims to provide ample storage and display areas for all of your gear, all in one house. Now you can easily store all of your weapons and armor in one location. The included blacksmith area eliminates the need to constantly locate a local blacksmith.

This mod is the original work of my own, no Bethesda game files were modified. All Bethesda original interior cells, base objects, reference IDs, and default object settings were left at thier default values. This mod simply adds a basement to the proudspire manor.

If you enjoy this mod, please rate it. If you find an issue or encounter a problem, please let me know. This mod will work with all new and existing save games.

Known issues:
-Sometimes two handed melee weapons and staves appear upside down or slightly off the plaques when you place them on the weapon plaques. To my knowledge this is a problem with the game and not my mod, if any one knows how to fix it, let me know.
-This mod may be incompatible with other mods including "proudspire bug fix" mod.

**Should you have conflicting mods or for some reason cannot access the armory, use these commands to manually warp to the armory:
Press tilde " ~ " and type the following commands without quotes, then press enter:
"coc solitudeproudspiremanorarmory"
that will manually warp you to the armory, to exit the armory type:
"coc solitudeproudspiremanor"
that will take you back to the manor.
153 Comments
... 28 Oct, 2016 @ 6:23am 
How the fuck do I put my weapons in display cases
cman2721 11 Jun, 2016 @ 1:17pm 
Why does my game crash when I enter the room? I don't have any mods that effect Proudspire Manor or even solitude.
Cinder  [author] 8 Aug, 2013 @ 4:11pm 
only happens the first time you enter
SilveryKit 8 Aug, 2013 @ 8:24am 
When I subscribed to this and entered my armory, the mannequins were all moving around like normal NPC's! Freaked me out. How to fix?
Gary 8 24 Nov, 2012 @ 1:32am 
Other than that, some mannequins add other armours on top of ones I have fitted. Any clues please?
Gary 8 24 Nov, 2012 @ 1:31am 
Activators in the display cases wouldn't go amiss.....
CoolBreeze 23 Oct, 2012 @ 7:04pm 
Very cool I like it
Maddened Rose 26 Aug, 2012 @ 9:15pm 
Stuff put on the shelves in the room with the extra large display cases and two mannequins always, always, always flies off the shelves when the cell loads. Some of it even vanishes -- including poor Pelagius' Hip Bone!
Titus 12 Jul, 2012 @ 8:49am 
nvm, read the description of the other one.
Titus 12 Jul, 2012 @ 8:48am 
If I were to download v2, would I have to remove everything from this version or would everything stay?