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Thank you for reading my comment.
yeah, I spent like four hours yesterday flying it around in single player and writing a list of woes. I'll be making a MkII version some time later today or early tomorrow and updating accordingly.
Expect the MkII to have first and formost a slightly higher resource cost due to the upgrades, but more importantly it'll have substantially more capacitor, some tweaked walkway positions, an added stairwell for getting from the hold to the main deck faster, and if I can find some way to make it work I'll shoehorn a large rift lab in there. Until then, just meta that the small rift lab is the map room...I mean....that's not un true