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If you're looking for a way to remove the ice for practical purposes, Rainbeau's Fertile Fields allows you to terraform terrain in an incremental and realistic way.
It's compatible with pretty much everything, including Vegetable Garden.
I highly recommend it, read the description for more informations if you're interested.
Just a note though, the ice removal job of RFF doesn't work on the shallow ice from Fumblesneeze's Ice, the one that forms over water over time.
@Fumblesneeze
Maybe Rainbeau could add a support for it if you ask him.
Ground ice melting on ice sheet maps would actually be totally unrealistic.
The average thickness of both the Greenland and Antarctic ice sheets is about 2 km.
No matter how much ice your pawns are carving out, or how much time above 0°C passes, there is literally no realistic way the ground would be reached within the game timespan.
It would just, eventually, break the immersion and the whole point of the ice sheet biome.
Permafrost melting would actually make sense, but there aren't such tiles, sadly.
Now, I don't mind the inclusion of such a feature, but there absolutely need to be an option to enable/disable the ground ice melting feature.
Revealing the water under the "shallow ice" tile when carving out ice from it would be a nice addition though, especially if coupled with a fishing mod I guess. And it would make sense, such ice is 1-2m thick at most.
But the water is freezing so fast on ice sheet maps (it's virtually instant) that there is little point in it.
The simple way is to just turn it into mud. That could still be improved using water pumps, or covered with a bridge mod, and seems more realistic. After all, it may be a lot of ice/snow melting.