Crusader Kings II

Crusader Kings II

335 ratings
Historical Events Pack
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.509 MB
9 Dec, 2017 @ 7:41am
30 Dec, 2021 @ 3:18am
126 Change Notes ( view )

Subscribe to download
Historical Events Pack

Description
A collective pack of historical events/decisions that are missing from vanilla. This is a pack that includes multiple mods I have already published and have thrown into a single mod file to make it easier to manage (both for you and for me).

Includes:-

CHINA CHANGES:-
- Historical Chinese Dynasties game rule added
- Added a game rule to allow either China to go through its various phases and dynasties as it historically did, or an alternate option to allow vanilla randomness in China

DECISIONS:-
- The Western Roman Empire can be reformed by Italians who are Emperors of Italia and completely controls the county of Rome
- The Roman Empire can now be restored if both the Western Roman and Byzantine Empires are held by a single ruler

HISTORICAL EVENTS:-
- Khazar Conversion to Judaism

MONGOL EMPIRE CHANGES:-
- Genghis Khan's full family tree
- The ability to form the Ilkhanate, Golden Horde and Chagatai Khanates after the Mongol Invasions
- The subsequent Division of the Mongol Empire into their respective Khanates
- The fall of these Khanates if someone who does not possess the bloodline of Genghis Khan becomes Khan (or if the child is under 14 in the case of the Ilkhanate 30 years after division)

NEW ADVENTURERS:-
- Arpad's Invasion of the Pannonian Basin, founding the first true Hungarian (Magyar) state in Europe
- Rurik's foundation of the Rus
- Rollo's/Hrolfr's (Gaange Rolf) foundation of the Normans including Norman claim on England
- Revised Seljuk events, including the Sultanate of Rum
- The Rise of the Ottoman Turks

TITLE CHANGES:-
- The Persian and Arabian Empires are now formable outside of their culture conditions. You can form them if you hold their respective Kingdom titles. Arabian Empire cannot be formed if you already hold and Empire title.
- New post-Golden Horde titles (Great Horde, Blue Horde and White Horde)
- Empire of Mongolia as an actual title
- The Western Roman Empire (and its Roman rulers) as a formable title through decision for Italians
- Slightly revised the Byzantine Empire ruler history to account for the Western Roman Empire now existing


There are individual mods to each of these which have full descriptions of all of their respective events as adding them all here would take up too much room. You can find these amongst my other published items, they are:-

- Rise of the Ottomans
- Formable Mongol Khanates

CK2+ Compatible Version:-
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1379629330

Historical Immersion Pack Compatible Version:-
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1741945522

Any questions or comments feel free to ask in the comments below.

Have fun!


Note:- Works with Patrum Scutra


DIRECT DOWNLOAD:-
https://www.dropbox.com/s/c9eooj4fvsepppe/historicaleventspack.zip?dl=0

Once downloaded, extract the folder and the .mod files to your documents folder where you paradox save files are (usually located in "C:/[username]/Documents/Paradox Interactive/Crusader Kings II/mod"). The folder and the .mod file should go in that location.
Popular Discussions View All (1)
1
13 Nov, 2018 @ 9:21am
PINNED: Fourth Crusade and Holy Fury
Ooiue
329 Comments
gof 1 Jul @ 6:38am 
hello, sorry to bother again, I found that this mod isn't compatible with better imperial chinese government mod for some reason. when I activate both, better imperial chinese government doesn't work, it shows up as active but has no in-game effects. not necessarily a complaint, just thought I should mention it
gof 30 Jun @ 9:36am 
alright thanks
Ooiue  [author] 30 Jun @ 9:29am 
gof The AI should do yeah, but note that anything beyond the 1066 start date might not work properly because it won't be optimised for such things
gof 30 Jun @ 8:23am 
wonderful mod, I'd like to ask something though. in the 1220 start, does genghiz khan try to conquer the paces needed to divide his empire or does he just conquer randomly? in other words does the ai try to divide the mongol empire?
Ooiue  [author] 19 May, 2024 @ 3:11pm 
nordpilled It should do, although some of the events might have already passed their normal date if you are far into the game
nordpilled 19 May, 2024 @ 3:04pm 
Hello, does it work on a running save? I'm looking to make my late game more interesting
Valarian of Naples 23 Apr, 2024 @ 3:48pm 
Thanks!
Ooiue  [author] 22 Apr, 2024 @ 9:40am 
Valarian of Naples Yeah sure go for it!
Valarian of Naples 21 Apr, 2024 @ 9:35pm 
Hey! I wanted to know if I could use your Rollo event in a mod I'm currently developing called Legacy of the Northmen?
Cuman Khan 31 May, 2023 @ 2:33am 
Anyone know how I can mod in event troops for Rum? When rum spawns, sometimes they start with no event troops and just get murdered by Georgia and the Byzantines, or sometimes they spawn with like 10,000 and invade Georgia, win but lose all their event troops, then get killed by the byzantines.

I’d like to give them like 40,000 so they can actually conquer Anatolia! If anyone has any idea how to add this in the event files please help me out!

I took a peak at the files but couldn’t figure out how to do it, I saw that something said “spawn units min 500 max 10000” and I didn’t know what that means by I tried raising the numbers and it didn’t do it anything. Like I said, sometimes there aren’t any event troops and sometimes there are about 10k, and either way it results in a pathetic rum who gets bodies by Byzantium