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Banished

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DS Small Village - Homes
   
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File Size
Posted
31.602 MB
14 Dec, 2017 @ 5:05pm
1 Change Note ( view )

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DS Small Village - Homes

In 2 collections by discrepancyOk
DS Mods - 107 & new limits
42 items
DS Small Village
4 items
Description
v1.3.2 - 15 Dec 2017


DS Small Village: Homes v1.3.2
Village Housing & Accommodation

compiled with Banished 1.0.7

Not to be used with DS Small Village v1.1


includes:


Tents:

Small Log Tent - 3 occupants, 550capacity.
Small Log Tent Cluster - 5 occupants, 800capacity.
Small Leather Tent - 3 occupants, 550capacity.
Small Leather Tent Cluster - 5 occupants, 800capacity.
Small Reindeer Hide Tent - 3 occupants, 550capacity.
Small Reindeer Hide Tent Cluster - 5 occupants, 800capacity.
Small Canvas Tent - 3 occupants, 550capacity.
Warmer Leather Tent - 4 occupants, 750capacity.



Village Housing:

Small Village Home - 3 occupants, 750capacity.
Small Village Home Upgraded - 4 occupants, 900capacity.
Village Home - 4 occupants, 1200capacity.
Small Village Townhouse - 4 occupants, 900capacity.
Village Townhouse - 5 occupants, 1400capacity.
Large Village Townhouse - 7 occupants, 1600capacity.



Village Inn:

Village Inn - 4 families of 5 occupants, 4000capacity.




Download & Installation:


- Simply press Subcribe, then enable the mod in the game menu.

* Not to be used with DS Small Village v1.1



Change Log:


DSSmallVillageHomes.pkm

v1.3.2 - Bug fix, menu update .. 15Dec2017 .. - .pkm = 30,862 KB (30.1 MB) | .rar = 14,300 KB (13.9 MB)
- fixed some incomplete menu texts.
- changes to DS toolbar menu.


v1.3.1 - Bug fix .. 23May2017 .. - .pkm = 30,847 KB (30.1 MB) | .rar = 14,310 KB (13.9 MB)
- fixes to building models
- alterations to AO.

v1.3 - Major update .. 21May2017 .. - .pkm = 31,015 KB (30.2 MB) | .rar = 14,372 KB (14.0 MB)
- added ambient occlusion to all models
- added Large Village Townhouse
- changed capacities, fuel usage of housing
- altered string texts

v1.2 - crash & bug fix, updates .. 09Mar2017 .. - .pkm = 17,615 KB (17.2 MB) | .zip = 9,575 KB (9.34 MB)
- fixed bug which would cause the game to crash when some of the tents caught fire
- added the option to build tents using reindeer hides for when using The North
- altered tent models: added barrels, boxes, sacks and wagons around small tents
- changed small tent capacities: single tents are now 450, up from 300. tent clusters are now 550 up from 450
- changed string texts to display new storage capacities

v1.1 - Minor update & bug fix .. 22Feb2017 .. - .pkm = 16,266 KB (15.8 MB) | .zip = 8,815 KB (8.60 MB)
- changed RawMaterialCanvas to new flag 'Custom2/Fabrics'
- changed various string texts
- changed menu locations
- fixed issue with menu sprites not showing up

v1 - initial release .. 21Feb2017 .. - .pkm = 16,251 KB (15.8 MB) | .zip = 8,805 KB (8.59 MB)
- contains all housing from DSSV v1.1 & beta builds of v2.
24 Comments
Elvendork 9 May, 2022 @ 3:35am 
I can still see the normal number of 8 slots for the occupance even in houses that are said to house fewer people. I want smaller houses for slower population growth. Will they fit more people into these houses or is the number really as low as the description says?
Daanonymous 9 Apr, 2022 @ 11:31am 
Same error as @nalathequeen2186
It's a pity as this is mod does have nice houses!
Atzu 24 Apr, 2020 @ 9:48am 
FAILURE_BUCKET_ID: INVALID_POINTER_WRITE_c0000005_Runtime-steam-x64.dll!Graphics::InterpolatedStateT_Math::Transform_::Snap
and
LAST_CONTROL_TRANSFER: from 00007ff82ba127ab to 00007ff82b96b90e
if that helps.
Atzu 24 Apr, 2020 @ 9:46am 
@nalathequeen2186 I've had exactly this problem. Something to do with an access violation according to the crash.dmp
The Tea Pixie 29 Dec, 2019 @ 3:48pm 
How much warmth do these houses provide in relation to the stone & wooden base houses?
Is it possible to add this info into the ingame discription?

Thanks for a great mod :lunar2019grinningpig:
discrepancyOk  [author] 5 Jan, 2019 @ 10:52pm 
hello @wakky9999, this was a design choice originally with DSSV to only allow Firewood to be used to heat the homes and not coal. I did not realise it was causing an issue like this though. In the next update I will allow all household fuels to be used in the homes. unfortunatley I can not give a time frame on this so I suggest producing firewood to heat the homes in the meantime.
wakky9999 20 Sep, 2018 @ 8:17pm 
I've noticed a very odd issue that I believe to be with this mod
My villagers get stuck in a loop of gathering fuel (coal) and refuse to drop it off into the homes added by this mod
They then will not do any other work, one villager per home just stays in this loop of gathering fuel, then taking it back to the stockpile, then try to take it back to the home again
nalathequeen2186 15 Mar, 2018 @ 11:54pm 
This mod seems incredible, unfortunately I've been running into a problem where 9 times out of 10, when trying to upgrade a log tent to a leather tent, the game crashes suddenly. Has anyone else had this problem, or have a suggestion to fix it?
RiceMonster 18 Feb, 2018 @ 6:13pm 
How much warmth do these houses provide? Do they equate to the vanilla game's wood or stone houses?
Also, all of your houses look great and fit very well into the game!
discrepancyOk  [author] 31 Jan, 2018 @ 4:10am 
@artiam, yes you can use them together, ignore the red conflicts, they are only warnings, all will work together :)