Starbound

Starbound

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Barrett's Armory Season 2 [NO LONGER MAINTAINED]
   
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16.520 MB
17 Dec, 2017 @ 2:07am
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Barrett's Armory Season 2 [NO LONGER MAINTAINED]

Description
Re-uploaded because the original creater has dropped off the face of the earth almost a year ago
https://steamhost.cn/steamcommunity_com/workshop/discussions/18446744073709551615/133256959377846315/?appid=211820

Another modder has re-uploaded a newer version
(this is the second-last version) here with some improvements over this one, I would suggest using his over mine as I don't maintain it
https://community.playstarbound.com/resources/barretts-armory-come-back.4667/

I can provide the un-PAK-ed source files if anyone wants to know how to add weapons on this base, but it looks like Lyetzi has a far better one anyway.

- [ DESCRIPTION ] -

This mod contains a huge amount of WWI, WWII and cold war weapons with mechanics for magazine size, reloading and shell casings. You can find them anywhere vanilla weapons can be found (except merchants) i.e. weapon chests, story mission chests and quest reward bags. They have levels like vanilla guns so they're balanced to whatever tier planet you find them on.

- [ FAQ ] -
Q: I can't shoot / my gun doesn't work / do I need ammo?
A: No, right-click to reload, guns spawn empty.

Q: Will it work with X?
A: Almost certainly works with any mod that doesn't change how weapons behave, as each gun is a new item type seperate from vanilla weapons and the only patch in the mod adds them to loot tables.

Q: It's not your mod, why are you uploading it?
A: After the page disappeared multiple discussions were made requesting it to be uploaded, but those dropbox and drive links have long since disappeared so I thought I'd add it here until/if the creater returns.

Q: Can you add X?
A: Probably not, while it isn't that hard to add new weapons to the pack it takes time I don't have, so unless you have the sprites and JSON files ready it probably won't happen.

- [ ORIGINAL DESCRIPTION ] -

Barrett's Armory Version 1.2

Next Update - More Weapons!

-----------
Changelog

1.1

Walther PPK
Beretta 93R92SB
Beretta 93R92FS
Beretta 93R
Colt Python
Desert Eagle Mark.I .357
Barrett M-82A1
MP-5A2
Glock-17
Glock-18
Glock-19
M-2HB (Royal Weapon)
MG-3E
SKS-45

M-134 is now royal weapon. (very few drop rate)

Some MGs resized sprites

ALL WEAPONS FIND IN CHESTS OF DUNGEON !
143 Comments
Recruit 1643 9 Jul, 2020 @ 5:02pm 
Thankyou for doing the EM-2 :)
PentaSquares 24 Jun, 2020 @ 9:27am 
All of the weapons cost the same in materials, so there isn't really a point in using anything. You can literally just make a minigun for the first weapon.
PentaSquares 19 Dec, 2019 @ 1:40pm 
i saw a nambu
majin 22 Nov, 2019 @ 2:46pm 
strike that, it works now
majin 22 Nov, 2019 @ 2:41pm 
crashes after fish laughs
フィジー bottle 15 Sep, 2019 @ 6:47am 
For all People... i've flipping done it... my whole ship is barrett's weapons decorated... *used another mod to make it decorated* https://gyazo.com/a05b5b4ba0bf3047ee22d07555d422fe
Skeletonne Crusader 12 Aug, 2019 @ 8:53am 
I'm just waiting for someone to implement lyetzi's format for this mod. Add better gun damage, the lyetzi stat cards, and the hand animations too. That would be nice
Elex Blue 7 Aug, 2019 @ 5:55pm 
@LEVIN
That is what I thought but still excellent mod. Thank you for uploading :)
innabush  [author] 7 Aug, 2019 @ 5:06pm 
@SSJMichael84 only Lyetzi's mod has proper animations, here only the gun sprite is animated (not your hands)
Elex Blue 7 Aug, 2019 @ 4:16am 
When reloading the firearm, the other handing isn't putting the clip in. Wasn't sure if its this mod or Lyetzi mod that uses a hand to push new clip into gun.