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it is good to see your enjoying my maps
In the last chamber i am not sure of what i did,
but finaly had the ball to open the door.
Thanks i enjoyed playing.
thankyou for playing & feedback.
I just altered conections, so if you do or don't bring the sphere through the laser fields,
to the 1st area, you won't get trapped.
thankyou again for your feedback.
to cut down on the noise, I have deleted another cube dropper.
& at the same time a turret & stairs.
also the 2nd button at the top of the stairs indirectly activates a added light bridge,
to stop the cubes respawning. (I want to keep the 1st light bridge flickering)
& I don't want the player to have to go all the way down the stairs for a sphere.
which is 2 reasons I did not allow deployment of the light bridge earlier.
I added a single light strip in the 1st area of the laser room,
to guide the player there 1st.
& 2 light strips on the other side of the laser fields.
to hopefully let them know that is the last area in this room.
I also moved the exit area & part of the wall back & added some glass.
light bridge prevents extending glass from the entrance.
thankyou both again for your feedback.
it has been helpfull.
I would reconfigure your elements, project some ledge space by the door and put some glass around it so the player can walk in and see the area while being protected then consider his/her move to try and make it to the button.
As it is now you'll likely be making a lot of players angry from the start.
thumbs down is your right.
thankyou for your explanation of why.
thankyou for your feedback.
I do warn the players, in the description, by saying:
"don't let the enterance door close,
untill you know your 1st move,
as the turrets don't take prisoners."
recently updated & put the button the spher goes on a tile lower & a light bridge over it.
& added the pedestal button, to stop someone throwing the sphere at the button
& getting trapped that way.
will look into your suggestion to make more clear.
& to avoid being trapped.
up to item limit, so may take some doing.
but you are right, so will do something.
you used the right solution to get over there.
the sphere can either funel with you, or easier is to throw or funel to light bridge 1st.