Stellaris

Stellaris

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Arc's Namelists
   
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28 Dec, 2017 @ 9:23pm
17 Jul, 2024 @ 6:16am
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Arc's Namelists

Description
My own assortment of namelists. Includes the following sets;

Machines - Arc Custom: My own custom-made list for machine empires only. Uses Titanfall-esque unit designation (e.g. AB 1234).
Vex Collective - Destiny: The Vex, from Destiny. Compiled using a list of greek mythological creatures and Vex names (only rulers use full name+title, all other leaders use randomly-generated titles). Primarily made for machines, but supports organic armies too.
Fallen/Eliksni - Destiny: The Fallen, also from Destiny. Compiled using a list of Fallen/Scorn names, stripped of their titles/ranks. Organics only.
Hive - Destiny: The Hive, also also from Destiny. Compiled using a list of Hive names, stripped of their titles/ranks. Includes random planet+fleet names (a few planet-type-specific, and a large pool of generic planet names). Organics preferred.
Cabal - Destiny: The Cabal, also also also from Destiny. Compiled using a list of Cabal names, stripped of their titles/ranks. Some fleet names. Organics preferred.
Metal Gear-esque: Metal Gear "inspired" word+animal names, and animal names for ships. No fleet names. Organics preferred.
(WIP) Homeworld & Gaalsien: Homeworld-based names. Organics preferred.

The Hive, Cabal, and Fallen may now be selected by randomly-generated empires and the others will not, and they do not rename home-system planets though they do all have a selection of planet names now. Consider all sets to be work-in-progress; feedback is welcome.

None of them should be used by randomly-generated empires, and this mod includes no premade empires.

Preview empires made with Cyan's Destiny Species mod. Fallen/Scorn, Cabal, Vex, & Hive names from Destinypedia[www.destinypedia.com].
Popular Discussions View All (1)
0
30 Nov, 2018 @ 10:02pm
PINNED: Missing Names/Suggestions
Killian
29 Comments
Watchman 5 Dec, 2024 @ 8:41am 
...the MGS list cannot produce "Enormous Ensign" or "Large Leader". My disappointment is immeasurable and my day is ruined.



Though "Miniature Mandrill" is pretty good.
Killian  [author] 17 Jul, 2024 @ 6:19am 
Big update! Lots of new and missing Cabal, Hive, and Eliksni names from the last couple of expansions and seasons of Destiny! No more launcher complaining about the version number!

Vex got a couple of new ruler titles and a bunch of new leader prefixes and suffixes - a few got shunted out of the pools to avoid tautologies or redundancies (you can no longer roll "Praetorian Praetorian").

All the others are untouched for now, but I'm open to suggestions.
Killian  [author] 22 Sep, 2022 @ 3:15am 
Version number tweak. Nothing new yet.
Killian  [author] 17 May, 2022 @ 8:58pm 
Updated for some recent format changes. I need to update the various Destiny factions with new names when I have time to go through all the additions over the recent seasons.
Renvira 21 Dec, 2021 @ 9:55pm 
So few actually use numbered fleets, I find it highly underrated!
Killian  [author] 2 Mar, 2021 @ 3:14pm 
Aaand that's the Destiny namelists updated. Next up I'll try to get the Machines Custom covering the extra NSC classes.
Killian  [author] 2 Mar, 2021 @ 12:57pm 
Removed an unfinished namelist that I never properly started work on.
Killian  [author] 27 Feb, 2021 @ 6:57am 
Updated version number. Might include some WIP changes/other tweaks.

Need to update the Destiny name lists with new names from Beyond Light - will get to that when I can.
Killian  [author] 10 Aug, 2020 @ 11:10am 
Not that I'm aware. It's unfortunate, but honestly it only matters if you're achievement hunting or playing MP... and if your friends are such purists they refuse to even install a namelist mod , then tell 'em to get the sticks outta their asses and have some fun for once in their damn lives.
Alexio711 10 Aug, 2020 @ 10:57am 
This mod is great, as I am implementing custom civs based on the enemy factions in Destiny, but I noticed it affects the Checksum. Is there any way to have custom namelists without altering checksum?