Sid Meier's Civilization V

Sid Meier's Civilization V

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Items (18)
Historical Religions Complete (BNW or GK)
Created by Tomatekh
This is a stand-alone edit of my Historical Religions mod (you do not need to use the main mod to use this version), which can be found here: Historical Religions (BNW or GK) As I've released a number of denomination packs by this point, this mod combines ...
Holo's Wolf and Merchant Empire (Spice and Wolf Civilization)
Created by DarkScythe
Requires Brave New World! Please consider rating this up if you enjoyed it, to help spread the word! ---------------------------------------------------------------------------------------------------- Extended Soundtrack now available! The Spice and Wolf ...
Nuclear Expanded 3 [Discontinued]
Created by Indigo
DISCONTINUED - Indigo http://cloud-3.steamusercontent.com/ugc/111859597170251813/B0937C25FC453FDBCE963C5EDEC214AD015E7EDD/ I am become death, the destroyer of worlds. - J. Robert Oppenheimer This mod aimes to make Nukes more realistic and difficult to obta...
Chemical Warfare [Discontinued]
Created by Indigo
DISCONTINUED http://cloud-3.steamusercontent.com/ugc/111859597170251813/B0937C25FC453FDBCE963C5EDEC214AD015E7EDD/ This mod brings Chemical Weapons to the battlefield. Chemical Weapons are by far the most effiecent way to kill enemy infantry. This mod adds ...
Ocean Cities
Created by framedarchitecture
Allows embarked settlers to found cities on oceans beginning in the Modern Era. * Ability is available to any unit that can found cities (e.g. Conquistadores) * Ability can be used on coasts and oceans adjacent to coasts (not deep oceans) * Units with this...
Larger Cities
Created by dninemfive
Intended to reduce lag and crashing on large maps, this mod adjusts cities to be fewer and further between but more powerful. Non-Steam download available here. Changes without Various Mod Components - Cities may only be founded at least five tiles away fr...
Reforestation
Created by framedarchitecture
Allows workers to plant forests on Plains, Grassland, Tundra and Snow tiles once Fertilizer is discovered. Workers can also plant forests on un-owned tiles outside your borders. Reforestation replaces existing improvements and features, and has a small cha...
Tactical Nuclear Missile
Created by swatmp5
IF YOU WANT A REGULAR SUPER-LONG RANGE, ICBM, SCROLL UP AND CLICK ON MY WORKSHOP, THEN CLICK ON 'ICBM Nuclear Missile' MOD Don't forget to rate and/or favorite as per your opinion! Also consider following as I do occasionally release new mods +++++++++++++...
GLaDOS (GK and BNW)
Created by Narisa Kanael
Adds Aperture Science as a playable civilization with GLaDOS as the leader. Trait : Science from Scratch : Doubled unhappiness from population and Science Output. Halved Faiith Output. As special unit, we have Aperture Science Sentry Gun. It replaces the a...
Touhou - Palace of Earth Spirits
Created by Huitzil
This mod adds the Palace of Earth Spirits as a new civilization, led by Hell's Artificial Sun, Utsuho Reiuji. Conquer the surface world with the divine power of nuclear fusion! Requires Gods + Kings or Brave New World to function. Unique Ability: Subterran...
Black Mesa Wonder
Created by Gryphus
Short Description A simple mod that adds the Black Mesa Research Facility to the game. Black Mesa wonder gives +5 science, +33% science and a unique promotion, the Black Mesa promotion, to all new units trained in the city hosting the Wonder. Black Mesa pr...
Fallout Religions
Created by Kramer
This mod adds several religions from the Fallout series to the game as foundable religions. If used in tandem with my Fallout Civs, the AI will attempt to found their affiliated religion. Bright Brotherhood (Repconn Ghouls) Children of Atom (Megaton) Child...
Trading Posts Grow into Towns
Created by TofuSojo
As they are worked by citizens over time, Trading Posts grow into Hamlets, Villages, and finally Towns yielding more gold as they grow, just like Cottages in Civ IV grew into Towns. The Towns are still improvements, not a new city. I loved this system as I...
Reseed!
Created by donquiche
Preview the map. Not satisfied? Generate a new map and restart! This is a new version that fixes many problems and overcomes previous limitations. Open it from the diplo corner menu (top right) or hit Ctrl+Shift+R. Works with and without G&K, with and with...
GABENISM 10% OFF PAID MODS LAUNCH SALE SUBSCRIBE NOW!
Created by GARBAGE FREAK 99
This mod adds the Gabenism religion to the game. I made it a while back as a joke and to help teach myself how to mod. It should be compatible with other religion mods. Now go, in the name of Gaben I command you to use this mod to spread Gabenism to the ig...
Mars Terraformed
Created by TofuSojo
What Mars might look like after extensive terraforming, based on a NASA topographic map taken by orbiting satellites and real, though not professional climatology. I chose to be generous with the sea level so the planet would be greener, though its extreme...
Rapture (Bioshock)
Created by Song Bird
Adds Rapture from Bioshock to the game as a playable civ under Andrew Ryan. Requires Gods and Kings and/or Brave New World. There will not be a vanilla version. Direct download link for Mac and other non-Steam users UA: No Gods or Kings. Only Man: Speciali...
Aperture Science Wonder
Created by Gryphus
Short Description A simple mod that adds the Aperture Laboratories to the game. Aperture Science wonder gives +5 science and +5 production. Also, a free Great Scientist appears out of the city where the Wonder is built. The mod is tested, and should work w...
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Brony mods
Contains 35 items