Avorion

Avorion

110 ratings
Trinity / Horizon-II Battlecruiser
   
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Type of Build: Ship, Military
Military: Cruiser, Battleship
Material: Iron, Trinium
Game Stage: Late Game
File Size
Posted
1.775 MB
5 Jan, 2018 @ 11:02am
1 Change Note ( view )

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Trinity / Horizon-II Battlecruiser

Description
// Trinity //

This is a 73.8% improvement of my previous ship in the class. I've addressed a few (but not all) issues regarding the old ship such as cargo space, turret surfaces, mobility, and also the overall look of the ship. I have removed completely the hangars and converted the carrier into a Battlecruiser just because I have no idea how to build carriers anymore lel.

/ Build /

Credits : 91,609,411
Iron : 612,508
Trinium : 8,667,668

/ Stats /

Hull : 1,319,180
Shield : 4,998,610

Blocks : 8,260
Volume : 218.33 million m^3

Mass : 3.93 megaton
Thrust : 50m/s
Brake Thrust : 72.4 m/s
Max Velocity : 1284 m/s

Yaw : 0.1 rad/s
Pitch : 0.1 rad/s
Roll : 0.25 rad/s

Hyperspace Cooldown : way too damn long
Hyperspace Reach : 37 sectors
Radar Reach : 15 sectors

System Upgrade Slots : 15

Cargo Hold : 31836

Generated Energy : 4.72 TW
Required Energy :1.53 TW
Storable Energy : 20.4 TJ

Crew : 6711
30 Comments
dex7491 10 May, 2018 @ 2:03am 
@Man

Thanks for the replies! I'm looking forward to what future updates bring to the table.
Tess T. Cuhls  [author] 9 May, 2018 @ 10:20pm 
@dex7491

As for the scaling of ships I have no idea honestly. Scales dont work as well as it should back when I played Avorion. There was no easy way to measure how long or tall your ship was and idk if a recent update made it better. I normally just scale my ships according to the existing space stations in game. A capital ship to me would be about 75% - 90% the size of a station but it can be different for everyone
Tess T. Cuhls  [author] 9 May, 2018 @ 10:20pm 
@dex7491 heya. I pretty much semi-quit avorion however a tip i can give you on surface curving is to kind of treat the blocks as if youre playing minecraft. if theres a piece of the ship that needs to curve, build it in a way that it follows a grid. I always make sure all the pieces of my ship follow the same scale. if you look at a voxel style curve, it is usually something like:

------◼
------◼
------◼
----◼
----◼
--◼
--◼


So you can see how 1x3, 1x2, 1x2 then 1x1 cubes will make a curve. In avorion this becomes easier as you can then fill in the hard edges with the 'Corner' pieces. Use the corner pieces to match the length of the surfaces and that way you will make a seamless curve :)

Thats honestly the best way I can explain it. Hopefully you'll understand!
dex7491 29 Apr, 2018 @ 9:06pm 
any hints for how to curve surfaces of plates, or even on how to properly scale your ships so you don't trap yourself in a design thats too small? trying to design a ship loosely based of the Mothership from Homeworld 2, and tips would be awesome!
Gontarekt 1 Apr, 2018 @ 4:40am 
I really like your building style. Plus the way you make the hull / armor plating bend outwards looks good.
⚜Hamiradon⚜ 28 Mar, 2018 @ 10:36am 
I just hope they eventually let you streamline the design of turrets so the weapons on ships like these doesnt look like some strap on rag-tag loot.
Tess T. Cuhls  [author] 21 Mar, 2018 @ 5:13pm 
@mactypetim79 Thanks! Appreciate it :) And yes, its good to make shields in the first place before design, otherwise many people will fly the ship around with ugly awkard shield blocks because theres no space to put inside the already designed ship xD
mactypetim79 18 Mar, 2018 @ 11:55pm 
I just love the way this looks. I'll have to check my ship collection - I may have already converted it with a hanger for my own private use. Even though you have said you don't fly the ships, I do appreciate the fact you added so much shielding. Many artists here forget to do that (hint hint :)
Tess T. Cuhls  [author] 4 Mar, 2018 @ 1:57am 
@Gen_Saris the community is open to modifying any of my designs to better fit gameplay. I myself don't even test my own ships in combat. I only play Avorion for the creative segment
Gen_Saris 1 Mar, 2018 @ 9:26am 
Very nice designs, but 50m/s thrust just isn't going to cut it when the combat upgrade drops. Need to be shooting for 100m/s