Sid Meier's Civilization VI

Sid Meier's Civilization VI

220 ratings
No Obsolete Wonders
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
2.783 KB
5 Jan, 2018 @ 4:05pm
17 Feb, 2019 @ 5:24pm
2 Change Notes ( view )

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No Obsolete Wonders

Description
Makes wonders no longer obsolete after any particular era.

Mod Files Location: ..\Steam\steamapps\workshop\content\289070\1259073158
31 Comments
elijah.stone0317 27 Mar @ 2:10pm 
Works for me, TY for this useful mod
Elyrioth 1 Mar, 2023 @ 7:01am 
Appears to be not working, lost my extra trade route when I went to Renaissance Era for the Colossus, definitely used to work
CowabungaDude85 7 Jul, 2022 @ 11:19pm 
I think you may have to build the wonder first then when you advance to the next era it won't disappear
Unter_Null 21 Apr, 2020 @ 4:25pm 
For some reason wonders do become oboslete/unbildable. I still have them in the building que, but they`re greyed out with "No buildable place" or among those lines, but all the conditions are made for it. era before i could build in in the same place as now in the classsical is greyed out.
flavio.garcia.2013 21 Aug, 2019 @ 3:53am 
Kind of a shame that you can't start a game in a later era and then build something from an era you skipped. :(
Nizou 26 Jul, 2019 @ 1:18pm 
Is it compatible with June patch ? And does it work on modded wonders ?
Computer 14 Mar, 2019 @ 6:32pm 
well. rebuilding wonders are real. there was this crazy tomb of a chinese emperor one of the khans burnt down because he took the wrong turn (literally) but he rebuilt it afterwards because he feared ancestral retribution. so idk why they would just remove that shit.
gmnowels 23 Feb, 2019 @ 6:24am 
btw; so cool you give mod file location, even when it is contained within the url of the mod. 😉
Angryr  [author] 3 Jan, 2019 @ 5:33pm 
@Noturne I believe that change would be in the same realm that Matt Locke mentioned below. I don't believe it's in the realm of our capabilities as modders yet since they never released .dll code like they did with Civ 5.
Noctume 3 Jan, 2019 @ 7:06am 
Can you add the possibility to REBUILD destroyed wonders from City States, I razed or from ennemy cities I razed too ? They change that in R&F and I found that not cool .... Purpose of attacking other civ could be to destroy cities which build wonders I would like to do :/