ENDLESS™ Space 2

ENDLESS™ Space 2

209 ratings
Endless Extraction
   
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2.538 MB
6 Jan, 2018 @ 8:21am
11 Jan, 2018 @ 4:13pm
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Endless Extraction

Description
Adds:
- Basic Extraction (generate Titanium and Hyperium at a rate of 1% system Industry)
- Advanced Extraction (generate Adamantian and Antimatter at a rate of 0.5% system Industry)
- Endless Extraction (generate Oricalcix and Quadrinix at a rate of 0.25% system Industry)
All technologies consume all production.
29 Comments
Kaedys 27 Jan, 2021 @ 7:12pm 
Found the issue, @Fenrir (and anyone else missing the Basic Extraction). The DLC adds a new technology at X -1 (first slot up from the deed), Neural Robotics. This is the same slot as the Basic Extraction is defined to be at, so they overlap and you can't access Basic Extraction. It's still *there*, you can still see a grey circle around Neural Robotics, you just can't click it. To fix it, go to <steam_root>\steamapps\workshop\content\392110\1259941624\Gui, open GuiElements.xml, and change line 6 to <TechnologyGuiElement2 Name="BasicExtraction" X="-1.5" Y="0">. That shifts the tech over half a slot so you can click it again. https://imgur.com/a/n0jgXQ0
megabot 2 Mar, 2020 @ 11:38am 
can i please have a hardcore version, where you can produce only one of the elements(not unlock one production, but you can either produce antimatter or adamantium instead of both at the same time)
Eggnog  [author] 19 Oct, 2019 @ 3:28pm 
All, I really appreciate all the helpful feedback. Unfortunately this mod was developed for the base game. I cannot confirm how the mod will behave with other mods / DLC enabled. I apologize for the inconvenience, and again, really appreciate the suggestions / feedback. Cheers.
Midnight 18 Oct, 2019 @ 6:19am 
Hey thanks for the great mod! Unfortunately, the mod is bugged in my current playthrough. I'm using custom faction with ship bound affinity. The bug causes basic extraction to be missing from the technology screen. Well, the tech is there, but the improvement seems to be missing although I can clearly see "Basic Extraction" tech. FYI, Advanced and Endless extraction work just fine.
Agingnormal 28 Sep, 2019 @ 2:23am 
does this still work with the latest dlc
理科生田 25 Jan, 2019 @ 8:44pm 
That's Endless:steamhappy:
Silence Suzuka 26 Nov, 2018 @ 3:04am 
I'm just thinking, is that possible to "convert" the lower tier resource into the high tier?
Like, take 10 Titanium and convert it into 1 Adamantian. Then 10 Adamantian to 1 Oricalcix. Personally i think it is more "balance" than converting it only by industry.
Syko 4 Nov, 2018 @ 1:02am 
there needs to be a limit to the number of systems that can use this infinite, preferably one system maximum. It's great for pumping out end-game fleets for glorious combat but completely removes the strategic depth of controlling areas of space as is.
Smoking_GNU 17 Jul, 2018 @ 10:24am 
I'm missing something obvious in the screenshots above. How/where do you unlock these on the tech tree?
CyFiver 2 Apr, 2018 @ 11:45am 
Quite a usless mod. The resource extraction facitlies and tech's are fine as is quite frankly. I would hate to see this mod in use on a Multiplayer game. It would be havoc at first then for the other 80% of the game purging, purging and more purging.

"Marketplace has 12513241234 of each resource for sale at 5 dust! Oh and Oricalcix and Quadrinix are plentiful so no fighting over KEY systems anymore!" :CrowdControl: